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Light.Attenuation1 Property

Retrieves or sets a value that specifies how light intensity changes over distance.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property Attenuation1 As Single
'Usage
Dim instance As Light
Dim value As Single

value = instance.Attenuation1

instance.Attenuation1 = value
public float Attenuation1 { get; set; }
public:
property float Attenuation1 {
    float get ();
    void set (float value);
}
/** @property */
public float get_Attenuation1 ()

/** @property */
public void set_Attenuation1 (float value)
public function get Attenuation1 () : float

public function set Attenuation1 (value : float)

Property Value

Value that specifies how light intensity changes over distance.

Exceptions

Exception type Condition

InvalidCallException

The property value is invalid.

Remarks

This property represents an attenuation constant as a fixed-point value with the valid values range from zero to MaxValue. Attenuation values are ignored for directional lights. For non-directional lights, avoid setting all three attenuation values to 0.0 simultaneously.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Light Class
Light Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace