PresentParameters.EnableAutoDepthStencil Property
Indicates whether or not Direct3D manages depth buffers for an application.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property EnableAutoDepthStencil As Boolean
'Usage
Dim instance As PresentParameters
Dim value As Boolean
value = instance.EnableAutoDepthStencil
instance.EnableAutoDepthStencil = value
public bool EnableAutoDepthStencil { get; set; }
public:
property bool EnableAutoDepthStencil {
bool get ();
void set (bool value);
}
/** @property */
public boolean get_EnableAutoDepthStencil ()
/** @property */
public void set_EnableAutoDepthStencil (boolean value)
public function get EnableAutoDepthStencil () : boolean
public function set EnableAutoDepthStencil (value : boolean)
Property Value
true if Direct3D manages the depth buffers; otherwise, false.
Remarks
When the device is created, it creates a depth stencil buffer that is automatically set as its render target. When the device is reset, the depth stencil buffer is automatically destroyed and re-created in the new size.
If EnableAutoDepthStencil is true, AutoDepthStencilFormat must be a valid depth stencil format.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
PresentParameters Class
PresentParameters Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace