RenderStateManager.ColorWriteEnable Property
Retrieves or sets a value that enables a per-channel write for the render target color buffer.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property ColorWriteEnable As ColorWriteEnable
'Usage
Dim instance As RenderStateManager
Dim value As ColorWriteEnable
value = instance.ColorWriteEnable
instance.ColorWriteEnable = value
public ColorWriteEnable ColorWriteEnable { get; set; }
public:
property ColorWriteEnable ColorWriteEnable {
ColorWriteEnable get ();
void set (ColorWriteEnable value);
}
/** @property */
public ColorWriteEnable get_ColorWriteEnable ()
/** @property */
public void set_ColorWriteEnable (ColorWriteEnable value)
public function get ColorWriteEnable () : ColorWriteEnable
public function set ColorWriteEnable (value : ColorWriteEnable)
Property Value
Value of the ColorWriteEnable enumeration that specifies the color channel to set or retrieve.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
RenderStateManager Class
RenderStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace