TextureRequirements Members
Contains texture creation parameters.
The following tables list the members exposed by the TextureRequirements type.
Public Properties
Name | Description | |
---|---|---|
Format | Retrieves or sets the desired pixel format. | |
Height | Retrieves or sets the height for a texture. | |
NumberMipLevels | Retrieves or sets the number of mipmap levels for a texture. | |
Pool | Gets the available memory pool. | |
Usage | Gets the supported usage for a texture. | |
Width | Gets or sets the width for a texture. |
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Public Methods
(see also Protected Methods )
Name | Description | |
---|---|---|
Equals | Overloaded. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. (Inherited from Object.) | |
ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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See Also
Reference
TextureRequirements Structure
Microsoft.WindowsMobile.DirectX.Direct3D Namespace