TextureStateManager.TextureTransform Property
Controls the transformation of texture coordinates for the current texture stage.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property TextureTransform As TextureTransform
'Usage
Dim instance As TextureStateManager
Dim value As TextureTransform
value = instance.TextureTransform
instance.TextureTransform = value
public TextureTransform TextureTransform { get; set; }
public:
property TextureTransform TextureTransform {
TextureTransform get ();
void set (TextureTransform value);
}
/** @property */
public TextureTransform get_TextureTransform ()
/** @property */
public void set_TextureTransform (TextureTransform value)
public function get TextureTransform () : TextureTransform
public function set TextureTransform (value : TextureTransform)
Property Value
A TextureTransform that represents the texture-stage state values.
Remarks
The default value of TextureTransform is Disable.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
TextureStateManager Class
TextureStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace