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TextureStateManager.TextureTransform Property

Controls the transformation of texture coordinates for the current texture stage.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property TextureTransform As TextureTransform
'Usage
Dim instance As TextureStateManager
Dim value As TextureTransform

value = instance.TextureTransform

instance.TextureTransform = value
public TextureTransform TextureTransform { get; set; }
public:
property TextureTransform TextureTransform {
    TextureTransform get ();
    void set (TextureTransform value);
}
/** @property */
public TextureTransform get_TextureTransform ()

/** @property */
public void set_TextureTransform (TextureTransform value)
public function get TextureTransform () : TextureTransform

public function set TextureTransform (value : TextureTransform)

Property Value

A TextureTransform that represents the texture-stage state values.

Remarks

The default value of TextureTransform is Disable.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

TextureStateManager Class
TextureStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace