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Gewusst wie: Abrufen von Typ- und Memberinformationen aus einer Assembly

Der System.Reflection-Namespace enthält viele Methoden, mit denen Sie Informationen aus einer Assembly erhalten können. In diesem Abschnitt wird eine dieser Methoden vorgestellt. Zusätzliche Informationen finden Sie unter Übersicht über Reflektion.

Mit dem folgenden Beispielcode werden Typ- und Memberinformationen aus einer Assembly abgerufen.

Beispiel

Imports System
Imports System.Reflection

Class Asminfo1
    Public Shared Sub Main()
        Console.WriteLine ("\nReflection.MemberInfo")

        ' Get the Type and MemberInfo.
        ' Insert the fully qualified class name inside the quotation marks in the
        ' following statement.
        Dim MyType As Type = Type.GetType("System.IO.BinaryReader")
        Dim Mymemberinfoarray() As MemberInfo = MyType.GetMembers(BindingFlags.Public Or
            BindingFlags.NonPublic Or BindingFlags.Static Or
            BindingFlags.Instance Or BindingFlags.DeclaredOnly)

        ' Get and display the DeclaringType method.
        Console.Write("\nThere are {0} documentable members in ", Mymemberinfoarray.Length)
        Console.Write("{0}.", MyType.FullName)

        For Each Mymemberinfo As MemberInfo in Mymemberinfoarray
            Console.Write("\n" + Mymemberinfo.Name)
        Next
    End Sub
End Class
using System;
using System.Reflection;

class Asminfo1
{
    public static void Main()
    {
        Console.WriteLine ("\nReflection.MemberInfo");

        // Get the Type and MemberInfo.
        // Insert the fully qualified class name inside the quotation marks in the
        // following statement.
        Type MyType = Type.GetType("System.IO.BinaryReader");
        MemberInfo[] Mymemberinfoarray = MyType.GetMembers(BindingFlags.Public |
            BindingFlags.NonPublic | BindingFlags.Static |
            BindingFlags.Instance | BindingFlags.DeclaredOnly);

        // Get and display the DeclaringType method.
        Console.Write("\nThere are {0} documentable members in ", Mymemberinfoarray.Length);
        Console.Write("{0}.", MyType.FullName);

        foreach (MemberInfo Mymemberinfo in Mymemberinfoarray)
        {
            Console.Write("\n" + Mymemberinfo.Name);
        }
    }
}
using namespace System;
using namespace System::Reflection;

ref class Asminfo1
{
public:
    static void Main()
    {
        Console::WriteLine ("\nReflection.MemberInfo");

        // Get the Type and MemberInfo.
        // Insert the fully qualified class name inside the quotation marks in the
        // following statement.
        Type^ MyType = Type::GetType("System.IO.BinaryReader");
        array<MemberInfo^>^ Mymemberinfoarray = MyType->GetMembers(BindingFlags::Public |
            BindingFlags::NonPublic | BindingFlags::Static |
            BindingFlags::Instance | BindingFlags::DeclaredOnly);

        // Get and display the DeclaringType method.
        Console::Write("\nThere are {0} documentable members in ", Mymemberinfoarray->Length);
        Console::Write("{0}.", MyType->FullName);

        for each (MemberInfo^ Mymemberinfo in Mymemberinfoarray)
        {
            Console::Write("\n" + Mymemberinfo->Name);
        }
    }
};

int main()
{
    Asminfo1::Main();
}

Siehe auch

Konzepte

Übersicht über Hosting

Programmieren mit Anwendungsdomänen

Reflektion

Weitere Ressourcen

Verwenden von Anwendungsdomänen