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IDWriteFontFileStream::ReadFileFragment Method

Reads a fragment from a font file.

Syntax

virtual HRESULT ReadFileFragment(
  [out]  const void ** fragmentStart,
  UINT64  fileOffset,
  UINT64  fragmentSize,
  [out]  void ** fragmentContext
) = 0;

Parameter

  • fragmentStart [out]
    When this method returns, contains an address of a pointer to the start of the font file fragment. This parameter is passed uninitialized.

  • fileOffset
    The offset of the fragment, in bytes, from the beginning of the font file.

  • fragmentSize
    The size of the file fragment, in bytes.

  • fragmentContext [out]
    When this method returns, contains the address of a pointer to a pointer to the client-defined context to be passed to ReleaseFileFragment.

Rückgabewert

Ist Methode erfolgreich, wird "S_OK" zurückgegeben. Andernfalls wird ein HRESULT-Fehlercode zurückgegeben.

Hinweise

Note that ReadFileFragment implementations must check whether the requested font file fragment is within the file bounds. Otherwise, an error should be returned from ReadFileFragment.

DirectWrite may invoke IDWriteFontFileStream methods on the same object from multiple threads simultaneously. Therefore, ReadFileFragment implementations that rely on internal mutable state must serialize access to such state across multiple threads. For example, an implementation that uses separate Seek and Read operations to read a file fragment must place the code block containing Seek and Read calls under a lock or a critical section.

Anforderungen

Mindestens unterstützter Client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista

Mindestens unterstützter Server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008

Header

Dwrite.h

Bibliothek

Dwrite.lib

DLL

Dwrite.dll

Siehe auch

IDWriteFontFileStream