// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved
//
//----------------------------------------------------------------------------
#pragma once
// ResourceFontCollectionLoader
//
// Implements the IDWriteFontCollectionLoader interface for collections
// of fonts embedded in the application as resources. The font collection
// key is an array of resource IDs.
//
class ResourceFontCollectionLoader : public IDWriteFontCollectionLoader
{
public:
ResourceFontCollectionLoader() : refCount_(0)
{
}
// IUnknown methods
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, void** ppvObject);
virtual ULONG STDMETHODCALLTYPE AddRef();
virtual ULONG STDMETHODCALLTYPE Release();
// IDWriteFontCollectionLoader methods
virtual HRESULT STDMETHODCALLTYPE CreateEnumeratorFromKey(
IDWriteFactory* factory,
void const* collectionKey, // [collectionKeySize] in bytes
UINT32 collectionKeySize,
OUT IDWriteFontFileEnumerator** fontFileEnumerator
);
// Gets the singleton loader instance.
static IDWriteFontCollectionLoader* GetLoader()
{
return instance_;
}
static bool IsLoaderInitialized()
{
return instance_ != NULL;
}
private:
ULONG refCount_;
static IDWriteFontCollectionLoader* instance_;
};