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ID3D11Predicate Interface

A predicate interface determines whether geometry should be processed depending on the results of a previous draw call.

Mitglieder

ID3D11PredicateSchnittstelle erbt von ID3D11Query umfasst keine zusätzlichen Mitglieder.

Hinweise

This interface contains no additional methods.

A predicate can be created with ID3D11Device::CreatePredicate, and used with ID3D11DeviceContext::SetPredication.

There are two types of predicates: stream-output-overflow predicates and occlusion predicates. Stream-output-overflow predicates will cause any geometry residing in stream-output buffers that were overflowed to not be processed. Occlusion predicates will cause any geometry that did not have a single sample pass the depth/stencil tests to not be processed.

Siehe auch

Core Interfaces