D3D_TESSELLATOR_PARTITIONING Enumeration
Values that identify partitioning options.
Syntax
typedef enum D3D_TESSELLATOR_PARTITIONING {
D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0,
D3D_TESSELLATOR_PARTITIONING_INTEGER = 1,
D3D_TESSELLATOR_PARTITIONING_POW2 = 2,
D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3,
D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4,
D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = D3D_TESSELLATOR_PARTITIONING_UNDEFINED,
D3D11_TESSELLATOR_PARTITIONING_INTEGER = D3D_TESSELLATOR_PARTITIONING_INTEGER,
D3D11_TESSELLATOR_PARTITIONING_POW2 = D3D_TESSELLATOR_PARTITIONING_POW2,
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD,
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN
} D3D_TESSELLATOR_PARTITIONING;
Konstanten
D3D_TESSELLATOR_PARTITIONING_UNDEFINED
The partitioning type is undefined.D3D_TESSELLATOR_PARTITIONING_INTEGER
Partition with integers only.D3D_TESSELLATOR_PARTITIONING_POW2
Partition with a power-of-two number only.D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD
Partition with an odd, fractional number.D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN
Partition with an even, fractional number.D3D11_TESSELLATOR_PARTITIONING_UNDEFINED
The partitioning type is undefined.D3D11_TESSELLATOR_PARTITIONING_INTEGER
Partition with integers only.D3D11_TESSELLATOR_PARTITIONING_POW2
Partition with a power-of-two number only.D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD
Partition with an odd, fractional number.D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN
Partition with an even, fractional number.
Hinweise
During tessellation, the partition option helps to determine how the algorithm chooses the next partition value; this enumeration is used by D3D11_SHADER_DESC.
Anforderungen
Header |
D3DCommon.h |