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IVsTextLineMarker.GetPriorityIndex Method (Int32%)

Returns the text marker priority index, with the highest value getting the topmost placement.

Namespace:  Microsoft.VisualStudio.TextManager.Interop
Assembly:  Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)

Syntax

'Declaration
Function GetPriorityIndex ( _
    <OutAttribute> ByRef piPriorityIndex As Integer _
) As Integer
int GetPriorityIndex(
    out int piPriorityIndex
)
int GetPriorityIndex(
    [OutAttribute] int% piPriorityIndex
)
abstract GetPriorityIndex : 
        piPriorityIndex:int byref -> int 
function GetPriorityIndex(
    piPriorityIndex : int
) : int

Parameters

  • piPriorityIndex
    Type: System.Int32%
    [out] Pointer to an integer containing the priority index. For a list of piPriorityIndex values, see MARKERTYPE.

Return Value

Type: System.Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.

Implements

IVsTextMarker.GetPriorityIndex(Int32%)

Remarks

COM Signature

From textmgr.idl:

HRESULT IVsTextLineMarker::GetPriorityIndex(
   [out] long *piPriorityIndex
);

Use this method to determine the priority level associated with a marker type. All of the marker types provided with the core text editor have default priorities associated with them. A marker type's priority is used to determine how the marker type is handled for commands and so on.

.NET Framework Security

See Also

Reference

IVsTextLineMarker Interface

GetPriorityIndex Overload

Microsoft.VisualStudio.TextManager.Interop Namespace