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IVsEditorFactory Interface

Creates instances of document view objects and of data objects.

Namespace:  Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)

Syntax

'Declaration
<GuidAttribute("40FB079B-B62C-486F-9823-C9A2EAE8DBFD")> _
<InterfaceTypeAttribute()> _
Public Interface IVsEditorFactory
'Usage
Dim instance As IVsEditorFactory
[GuidAttribute("40FB079B-B62C-486F-9823-C9A2EAE8DBFD")]
[InterfaceTypeAttribute()]
public interface IVsEditorFactory
[GuidAttribute(L"40FB079B-B62C-486F-9823-C9A2EAE8DBFD")]
[InterfaceTypeAttribute()]
public interface class IVsEditorFactory
public interface IVsEditorFactory

Remarks

An editor factory acts like an OLE IClassFactory for instantiating document view objects and document data objects in an editor. The editor factory architecture allows you to create editors that support data/view separation (for example, an editor could support the Window.NewWindow functionality). For more information, see How to: Register Editor Factories. IVsEditorFactory is implemented in the Basic Edit Sample and Figures Edit samples. The following table lists examples of common tasks using IVsEditorFactory.

To do this

See

Attach a view to an existing buffer

How to: Attach Views to Document Data Objects

Register your editor factory with the environment

How to: Register Editor Factories

Customize the Visual Studio core editor with your language service

Instantiating the Core Editor

Core Editor

Developing a Language Service

Implement this interface to support loading your editor in the environment in response to a third party or the environment calling OpenSpecificEditor or OpenStandardEditor.

See Also

Reference

IVsEditorFactory Members

Microsoft.VisualStudio.Shell.Interop Namespace