IVsTextStreamMarker.GetPriorityIndex Method (Int32%)
Returns the text marker priority index, with the highest value getting the topmost placement.
Namespace: Microsoft.VisualStudio.TextManager.Interop
Assembly: Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)
Syntax
'Declaration
Function GetPriorityIndex ( _
<OutAttribute> ByRef piPriorityIndex As Integer _
) As Integer
int GetPriorityIndex(
out int piPriorityIndex
)
int GetPriorityIndex(
[OutAttribute] int% piPriorityIndex
)
abstract GetPriorityIndex :
piPriorityIndex:int byref -> int
function GetPriorityIndex(
piPriorityIndex : int
) : int
Parameters
- piPriorityIndex
Type: System.Int32%
[out] Pointer to an integer containing the priority index. For a list of piPriorityIndex values, see MARKERTYPE.
Return Value
Type: System.Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Implements
IVsTextMarker.GetPriorityIndex(Int32%)
Remarks
COM Signature
From textmgr.idl:
HRESULT IVsTextStreamMarker::GetPriorityIndex(
[out] long *piPriorityIndex
);
Use this method to determine the priority level associated with a marker type. All of the marker types provided with the core text editor have default priorities associated with them. A marker type's priority is used to determine how the marker type is handled for commands and so on.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.