IVsCfgProvider2.GetPlatformNames Method
Returns one or more platform names.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
Syntax
'Declaration
Function GetPlatformNames ( _
celt As UInteger, _
<OutAttribute> rgbstr As String(), _
<OutAttribute> pcActual As UInteger() _
) As Integer
int GetPlatformNames(
uint celt,
string[] rgbstr,
uint[] pcActual
)
int GetPlatformNames(
[InAttribute] unsigned int celt,
[OutAttribute] array<String^>^ rgbstr,
[OutAttribute] array<unsigned int>^ pcActual
)
abstract GetPlatformNames :
celt:uint32 *
rgbstr:string[] byref *
pcActual:uint32[] byref -> int
function GetPlatformNames(
celt : uint,
rgbstr : String[],
pcActual : uint[]
) : int
Parameters
celt
Type: UInt32[in] Specifies the requested number of platform names. If this number is unknown, celt can be zero.
rgbstr
Type: array<String[][in, out, size_is(celt)] On input, an allocated array to hold the number of platform names specified by celt. This parameter can also be null if the celt parameter is zero. On output, rgbstr contains platform names.
pcActual
Type: array<UInt32[][out, optional] Pointer to a count of the actual number of platform names returned.
Return Value
Type: Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From vsshell.idl:
HRESULT IVsCfgProvider2::GetPlatformNames(
[in] ULONG celt,
[in, out, size_is(celt)] BSTR rgbstr[],
[out, optional] ULONG *pcActual
);
Typically two calls are made to GetPlatformNames. With the first call, celt is set to zero, rgbstr to nulla null reference (Nothing in Visual Basic), and pcActual to a valid address. GetPlatformNames returns with pcActual pointing to the number of platform names available. The caller uses this information to allocate rgbstr to the appropriate size and call GetPlatformNames a second time with celt set to the contents of pcActual.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.