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IWMPEvents2::DeviceSyncStateChange method (wmp.h)

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The DeviceSyncStateChange event occurs when the synchronization state of a device changes.

Syntax

void DeviceSyncStateChange(
  [in] IWMPSyncDevice *pDevice,
  [in] WMPSyncState   NewState
);

Parameters

[in] pDevice

Address of the IWMPSyncDevice interface that represents the device for which the synchronization state changed.

[in] NewState

WMPSyncState enumeration value that represents the new synchronization state for the device specified by pDevice.

Return value

None

Remarks

Use IWMPSyncDevice::isIdentical to determine whether a particular device matches the device for which the synchronization state changed.

You can also handle this event through an IDispatch event sink by using the _WMPOCXEvents interface.

Windows Media Player 10 Mobile: This event is not supported.

Requirements

   
Minimum supported client Windows Media Player 10 or later.
Target Platform Windows
Header wmp.h
DLL Wmp.dll

See also

IWMPEvents2 Interface

IWMPSyncDevice::isIdentical

WMPSyncState

_WMPOCXEvents Interface