ValueType Class
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Updated: October 2010
Provides the base class for value types.
Inheritance Hierarchy
System.Object
System.ValueType
System.Enum
Namespace: System
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
<ComVisibleAttribute(True)> _
Public MustInherit Class ValueType
[ComVisibleAttribute(true)]
public abstract class ValueType
The ValueType type exposes the following members.
Methods
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Overrides Object.Equals(Object).) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Overrides Object.GetHashCode().) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Overrides Object.ToString().) |
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Remarks
ValueType overrides the virtual methods from Object with more appropriate implementations for value types. See also Enum, which inherits from ValueType.
Data types are separated into value types and reference types. Value types are either stack-allocated or allocated inline in a structure. Reference types are heap-allocated. Both reference and value types are derived from the ultimate base class Object. In cases where it is necessary for a value type to behave like an object, a wrapper that makes the value type look like a reference object is allocated on the heap, and the value type's value is copied into it. The wrapper is marked so the system knows that it contains a value type. This process is known as boxing, and the reverse process is known as unboxing. Boxing and unboxing allow any type to be treated as an object.
Although ValueType is the implicit base class for value types, you cannot create a class that inherits from ValueType directly. Instead, individual compilers provide a language keyword or construct (such as struct in C# and Structure…End Structure in Visual Basic) to support the creation of value types.
Aside from serving as the base class for value types in the .NET Framework, the ValueType structure is generally not used directly in code. However, it can be used as a parameter in method calls to restrict possible arguments to value types instead of all objects, or to permit a method to handle a number of different value types. The following example illustrates how ValueType prevents reference types from being passed to methods. It defines a class named Utility that contains four methods: IsNumeric, which indicates whether its argument is a number; IsInteger, which indicates whether its argument is an integer; IsFloat, which indicates whether its argument is a floating-point number; and Compare, which indicates the relationship between two numeric values. In each case, the method parameters are of type ValueType, and reference types are prevented from being passed to the methods.
Public Class Utility
Public Shared outputBlock As System.Windows.Controls.TextBlock
Public Enum NumericRelationship As Integer
GreaterThan = 1
EqualTo = 0
LessThan = -1
End Enum
Public Shared Function Compare(ByVal value1 As ValueType, ByVal value2 As ValueType) _
As NumericRelationship
If Not IsNumeric(value1) Then
Throw New ArgumentException("value1 is not a number.")
ElseIf Not IsNumeric(value2) Then
Throw New ArgumentException("value2 is not a number.")
Else
' Use Int64 or UInt64 as common integral type
If IsInteger(value1) AndAlso IsInteger(value2) Then
Dim useUnsigned As Boolean
If (TypeOf value1 Is ULong AndAlso CULng(value1) > Int64.MaxValue) OrElse
(TypeOf value2 Is ULong AndAlso CULng(value2) > Int64.MaxValue) Then
useUnsigned = True
End If
If useUnsigned Then
If Math.Sign(Convert.ToDouble(value1)) < 0 Then
Return NumericRelationship.LessThan
End If
If Math.Sign(Convert.ToDouble(value2)) < 0 Then
Return NumericRelationship.GreaterThan
End If
Return CType(CULng(value1).CompareTo(CULng(value2)), NumericRelationship)
Else
Dim long1 As Long = CLng(value1)
Dim long2 As Long = CLng(value2)
Return CType(long1.CompareTo(long2), NumericRelationship)
End If
' At least one value is floating point; use Double.
Else
Dim dbl1, dbl2 As Double
Try
dbl1 = CDbl(value1)
Catch e As OverflowException
outputBlock.Text &= "value1 is outside the range of a Double." & vbCrLf
End Try
Try
dbl2 = CDbl(value2)
Catch e As OverflowException
outputBlock.Text &= "value2 is outside the range of a Double." & vbCrLf
End Try
Return CType(dbl1.CompareTo(dbl2), NumericRelationship)
End If
End If
End Function
Public Shared Function IsInteger(ByVal value As ValueType) As Boolean
Return (TypeOf value Is SByte Or TypeOf value Is Int16 Or TypeOf value Is Int32 _
Or TypeOf value Is Int64 Or TypeOf value Is Byte Or TypeOf value Is UInt16 _
Or TypeOf value Is UInt32 Or TypeOf value Is UInt64)
End Function
Public Shared Function IsFloat(ByVal value As ValueType) As Boolean
Return (TypeOf value Is Single Or TypeOf value Is Double Or TypeOf value Is Decimal)
End Function
Public Shared Function IsNumeric(ByVal value As ValueType) As Boolean
If Not (typeof value Is Byte OrElse
typeof value Is Int16 OrElse
typeof value Is Int32 OrElse
TypeOf value Is Int64 OrElse
TypeOf value Is SByte OrElse
TypeOf value Is UInt16 OrElse
TypeOf value Is UInt32 OrElse
TypeOf value Is UInt64 OrElse
TypeOf value Is Decimal OrElse
TypeOf value Is Double OrElse
TypeOf value Is Single) Then
Return False
Else
Return True
End If
End Function
End Class
using System;
public class Utility
{
public static System.Windows.Controls.TextBlock outputBlock;
public enum NumericRelationship
{
GreaterThan = 1,
EqualTo = 0,
LessThan = -1
};
public static NumericRelationship Compare(ValueType value1, ValueType value2)
{
if (!IsNumeric(value1))
throw new ArgumentException("value1 is not a number.");
else if (!IsNumeric(value2))
throw new ArgumentException("value1 is not a number.");
// Use Int64 or UInt64 as common integral type
if (IsInteger(value1) && IsInteger(value2)) {
bool useUnsigned = false;
if ((value1 is ulong && ((ulong)value1 > Int64.MaxValue)) ||
(value2 is ulong && ((ulong) value2 > Int64.MaxValue)))
useUnsigned = true;
if (useUnsigned) {
if (Math.Sign(Convert.ToDouble(value1)) < 0)
return NumericRelationship.LessThan;
if (Math.Sign(Convert.ToDouble(value2)) < 0)
return NumericRelationship.GreaterThan;
return (NumericRelationship) (((ulong) value1).CompareTo((ulong) value2));
}
else {
long long1 = (long) value1;
long long2 = (long) value2;
return (NumericRelationship) long1.CompareTo(long2);
}
}
// At least one value is floating point; use Double.
else
{
Double dbl1 = 0;
Double dbl2 = 0;
try
{
dbl1 = Convert.ToDouble(value1);
}
catch (OverflowException)
{
outputBlock.Text += "value1 is outside the range of a Double." + "\n";
}
try
{
dbl2 = Convert.ToDouble(value2);
}
catch (OverflowException)
{
outputBlock.Text += "value2 is outside the range of a Double." + "\n";
}
return (NumericRelationship)dbl1.CompareTo(dbl2);
}
}
public static bool IsInteger(ValueType value)
{
return (value is SByte || value is Int16 || value is Int32
|| value is Int64 || value is Byte || value is UInt16
|| value is UInt32 || value is UInt64);
}
public static bool IsFloat(ValueType value)
{
return (value is float | value is double | value is Decimal);
}
public static bool IsNumeric(ValueType value)
{
if (!(value is Byte ||
value is Int16 ||
value is Int32 ||
value is Int64 ||
value is SByte ||
value is UInt16 ||
value is UInt32 ||
value is UInt64 ||
value is Decimal ||
value is Double ||
value is Single))
return false;
else
return true;
}
}
The following example illustrates calls to the methods of the Utility class.
Module Example
Public Sub Demo(ByVal outputBlock As System.Windows.Controls.TextBlock)
Utility.outputBlock = outputBlock
outputBlock.Text &= Utility.IsNumeric(12) & vbCrLf
outputBlock.Text &= Utility.IsNumeric(True) & vbCrLf
outputBlock.Text &= Utility.IsNumeric("c"c) & vbCrLf
outputBlock.Text &= Utility.IsNumeric(#1/1/2012#) & vbCrLf
outputBlock.Text &= Utility.IsInteger(12.2) & vbCrLf
outputBlock.Text &= Utility.IsInteger(123456789) & vbCrLf
outputBlock.Text &= Utility.IsFloat(True) & vbCrLf
outputBlock.Text &= Utility.IsFloat(12.2) & vbCrLf
outputBlock.Text &= Utility.IsFloat(12) & vbCrLf
outputBlock.Text += String.Format("{0} {1} {2}", 12.1, Utility.Compare(12.1, 12), 12) & vbCrLf
End Sub
End Module
' The example displays the following output:
' True
' False
' False
' False
' False
' True
' False
' True
' False
' 12.1 GreaterThan 12
public class Example
{
public static void Demo(System.Windows.Controls.TextBlock outputBlock)
{
Utility.outputBlock = outputBlock;
outputBlock.Text += Utility.IsNumeric(12) + "\n";
outputBlock.Text += Utility.IsNumeric(true) + "\n";
outputBlock.Text += Utility.IsNumeric('c') + "\n";
outputBlock.Text += Utility.IsNumeric(new DateTime(2012, 1, 1)) + "\n";
outputBlock.Text += Utility.IsInteger(12.2) + "\n";
outputBlock.Text += Utility.IsInteger(123456789) + "\n";
outputBlock.Text += Utility.IsFloat(true) + "\n";
outputBlock.Text += Utility.IsFloat(12.2) + "\n";
outputBlock.Text += Utility.IsFloat(12) + "\n";
outputBlock.Text += String.Format("{0} {1} {2}", 12.1, Utility.Compare(12.1, 12), 12) + "\n";
}
}
// The example displays the following output:
// True
// False
// False
// False
// False
// True
// False
// True
// False
// 12.1 GreaterThan 12
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Xbox 360, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Change History
Date |
History |
Reason |
---|---|---|
October 2010 |
Added an example. |
Customer feedback. |