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UdpSingleSourceMulticastClient.BeginReceiveFromSource Method

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Begins the operation of receiving a packet from the joined multicast group and invokes the specified callback when a packet has arrived on the group from a specified sender.

Namespace:  System.Net.Sockets
Assembly:  System.Net (in System.Net.dll)

Syntax

'Declaration
<SecuritySafeCriticalAttribute> _
Public Function BeginReceiveFromSource ( _
    buffer As Byte(), _
    offset As Integer, _
    count As Integer, _
    callback As AsyncCallback, _
    state As Object _
) As IAsyncResult
[SecuritySafeCriticalAttribute]
public IAsyncResult BeginReceiveFromSource(
    byte[] buffer,
    int offset,
    int count,
    AsyncCallback callback,
    Object state
)

Parameters

  • buffer
    Type: array<System.Byte[]
    The buffer to store the received data.
  • offset
    Type: System.Int32
    The offset, in bytes, from the beginning of the buffer where the data should be stored.
  • count
    Type: System.Int32
    The maximum number of bytes to receive and store in the buffer.
  • state
    Type: System.Object
    Optional state information to pass to the callback method for this operation.

Return Value

Type: System.IAsyncResult
An IAsyncResult that references this operation.

Exceptions

Exception Condition
ArgumentNullException

buffer is nulla null reference (Nothing in Visual Basic).

ArgumentOutOfRangeException

offset is less than 0

-or-

offset is greater than the length of the buffer.

-or-

count is less than 0

-or-

offset plus the count is greater than the length of the buffer.

InvalidOperationException

The multicast group has not yet been joined.

ObjectDisposedException

The UdpSingleSourceMulticastClient has been disposed.

SocketException

An error occurred when attempting to access the socket for receiving. See the Remarks section for more information.

Remarks

The BeginReceiveFromSource method begins an operation of receiving a UDP packet from the joined multicast group from a single sender. The local port, multicast group, and sender source address are specified in the UdpSingleSourceMulticastClient constructor. The multicast client must also have completed a join to the multicast group.

The method specified in the callback parameter is invoked when a packet has received.

It is possible to have a socket failure if a receive operation fails synchronously, although this is uncommon with UDP. If a socket failure occurs, a SocketException is thrown. The error received is specified as a member of the System.Net.Sockets.SocketError enumeration.

Version Information

Silverlight

Supported in: 5, 4

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.