ChannelFactoryBase<TChannel> Class
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Provides a common base implementation for channel factories on the client to create channels of a specified type connected to a specified address.
Inheritance Hierarchy
System.Object
System.ServiceModel.Channels.CommunicationObject
System.ServiceModel.Channels.ChannelManagerBase
System.ServiceModel.Channels.ChannelFactoryBase
System.ServiceModel.Channels.ChannelFactoryBase<TChannel>
Namespace: System.ServiceModel.Channels
Assembly: System.ServiceModel (in System.ServiceModel.dll)
Syntax
'Declaration
Public MustInherit Class ChannelFactoryBase(Of TChannel) _
Inherits ChannelFactoryBase _
Implements IChannelFactory(Of TChannel), IChannelFactory, _
ICommunicationObject
public abstract class ChannelFactoryBase<TChannel> : ChannelFactoryBase,
IChannelFactory<TChannel>, IChannelFactory, ICommunicationObject
Type Parameters
- TChannel
The type of channel the factory produces.
The ChannelFactoryBase<TChannel> type exposes the following members.
Constructors
Name | Description | |
---|---|---|
ChannelFactoryBase<TChannel>() | Initializes a new instance of the ChannelFactoryBase<TChannel> class. | |
ChannelFactoryBase<TChannel>(IDefaultCommunicationTimeouts) | Initializes a new instance of the ChannelFactoryBase<TChannel> class with the default communication timeouts specified. |
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Properties
Name | Description | |
---|---|---|
DefaultCloseTimeout | Gets the default interval of time provided for a close operation to complete. (Inherited from ChannelFactoryBase.) | |
DefaultOpenTimeout | Gets the default interval of time provided for an open operation to complete. (Inherited from ChannelFactoryBase.) | |
DefaultReceiveTimeout | Gets the default interval of time provided for a receive operation to complete. (Inherited from ChannelFactoryBase.) | |
DefaultSendTimeout | Gets the default interval of time provided for a send operation to complete. (Inherited from ChannelFactoryBase.) | |
IsDisposed | Gets a value that indicates whether the communication object has been disposed. (Inherited from CommunicationObject.) | |
State | Gets a value that indicates the current state of the communication object. (Inherited from CommunicationObject.) | |
ThisLock | Gets the mutually exclusive lock that protects the class instance during a state transition. (Inherited from CommunicationObject.) |
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Methods
Name | Description | |
---|---|---|
Abort | Causes a communication object to transition immediately from its current state into the closing state. (Inherited from CommunicationObject.) | |
BeginClose(AsyncCallback, Object) | Begins an asynchronous operation to close a communication object. (Inherited from CommunicationObject.) | |
BeginClose(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from CommunicationObject.) | |
BeginOpen(AsyncCallback, Object) | Begins an asynchronous operation to close a communication object. (Inherited from CommunicationObject.) | |
BeginOpen(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to close a communication object within a specified interval of time. (Inherited from CommunicationObject.) | |
Close() | Causes a communication object to transition from its current state into the closed state. (Inherited from CommunicationObject.) | |
Close(TimeSpan) | Causes a communication object to transition from its current state into the closed state within a specified interval of time. (Inherited from CommunicationObject.) | |
CreateChannel(EndpointAddress) | Creates a particular type of channel with a specified endpoint address. | |
CreateChannel(EndpointAddress, Uri) | Creates a particular type of channel with specified transport and endpoint addresses. | |
EndClose | Completes an asynchronous operation to close a communication object. (Inherited from CommunicationObject.) | |
EndOpen | Completes an asynchronous operation to open a communication object. (Inherited from CommunicationObject.) | |
Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Fault | Causes a communication object to transition from its current state into the faulted state. (Inherited from CommunicationObject.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetCommunicationObjectType | Gets the type of communication object. (Inherited from CommunicationObject.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetProperty<T> | Returns the typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from ChannelFactoryBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnAbort | Aborts each channel managed by the channel factory. (Overrides ChannelFactoryBase.OnAbort().) | |
OnBeginClose | Begins an asynchronous operation to close all the channels associated with the channel factory within a specified interval of time. (Overrides ChannelFactoryBase.OnBeginClose(TimeSpan, AsyncCallback, Object).) | |
OnBeginOpen | When implemented in a derived class, inserts processing on a communication object after it transitions to the opening state due to the invocation of an asynchronous open operation. (Inherited from CommunicationObject.) | |
OnClose | Closes all the channels associated with the channel factory within a specified interval of time. (Overrides ChannelFactoryBase.OnClose(TimeSpan).) | |
OnClosed | Invoked during the transition of a communication object into the closing state. (Inherited from CommunicationObject.) | |
OnClosing | Invoked during the transition of a communication object into the closing state. (Inherited from CommunicationObject.) | |
OnCreateChannel | When implemented in a derived class, provides an extensibility point when creating channels. | |
OnEndClose | Completes an asynchronous operation to close all the channels associated with the channel factory within a specified interval of time. (Overrides ChannelFactoryBase.OnEndClose(IAsyncResult).) | |
OnEndOpen | When implemented in a derived class, completes an asynchronous operation on the open of a communication object. (Inherited from CommunicationObject.) | |
OnFaulted | Inserts processing on a communication object after it transitions to the faulted state due to the invocation of a synchronous fault operation. (Inherited from CommunicationObject.) | |
OnOpen | When implemented in a derived class, inserts processing on a communication object after it transitions into the opening state which must complete within a specified interval of time. (Inherited from CommunicationObject.) | |
OnOpened | Invoked during the transition of a communication object into the opened state. (Inherited from CommunicationObject.) | |
OnOpening | Invoked during the transition of a communication object into the opening state. (Inherited from CommunicationObject.) | |
Open() | Causes a communication object to transition from the created state into the opened state. (Inherited from CommunicationObject.) | |
Open(TimeSpan) | Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from CommunicationObject.) | |
ThrowIfDisposed | Throws an exception if the communication object is disposed. (Inherited from CommunicationObject.) | |
ThrowIfDisposedOrImmutable | Throws an exception if the communication object the State property is not set to the Created state. (Inherited from CommunicationObject.) | |
ThrowIfDisposedOrNotOpen | Throws an exception if the communication object is not in the Opened state. (Inherited from CommunicationObject.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
ValidateCreateChannel | Confirms that the channel factory is opened and ready to create channels. |
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Events
Name | Description | |
---|---|---|
Closed | Occurs when a communication object transitions into the closed state. (Inherited from CommunicationObject.) | |
Closing | Occurs when a communication object transitions into the closing state. (Inherited from CommunicationObject.) | |
Faulted | Occurs when a communication object transitions into the faulted state. (Inherited from CommunicationObject.) | |
Opened | Occurs when a communication object transitions into the opened state. (Inherited from CommunicationObject.) | |
Opening | Occurs when a communication object transitions into the opening state. (Inherited from CommunicationObject.) |
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Explicit Interface Implementations
Name | Description | |
---|---|---|
IDefaultCommunicationTimeouts.CloseTimeout | Gets the interval of time after which the close method, invoked by a communication object, times out. (Inherited from ChannelManagerBase.) | |
IDefaultCommunicationTimeouts.OpenTimeout | Gets the interval of time after which the open method, invoked by a communication object, times out. (Inherited from ChannelManagerBase.) | |
IDefaultCommunicationTimeouts.ReceiveTimeout | Gets the interval of time after which the receive method, invoked by a communication object, times out. (Inherited from ChannelManagerBase.) | |
IDefaultCommunicationTimeouts.SendTimeout | Gets the interval of time after which the send method, invoked by a communication object, times out. (Inherited from ChannelManagerBase.) |
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Remarks
The channels created by channel factories on the client are accepted on the server by channel listeners. Once the channel connection is established between client and service, they can communicate by exchanging messages.
The CreateChannel uses the specified address as the destination for outgoing messages. The ServiceAddress.Uri property is used as the To header in the message. The ServiceReference.Via property is used as the physical destination to send messages to. This is typically the same as the ServiceAddress.Uri value.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.