SettingsCommand Klasse
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Hinweis
SettingsPane ist veraltet und funktioniert möglicherweise nicht in allen Versionen von Windows 10. Anstatt eine Einstellungsspanne zu verwenden, integrieren Sie Einstellungsoptionen in die App-Benutzeroberfläche. Weitere Informationen finden Sie unter Richtlinien für App-Einstellungen.
Erstellt ein Einstellungsbefehlsobjekt, das einen Einstellungseintrag darstellt. Dieser Einstellungsbefehl kann an den ApplicationCommands-Vektor angefügt werden.
public ref class SettingsCommand sealed : IUICommand
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.ApplicationSettings.ISettingsCommandFactory, 65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
class SettingsCommand final : IUICommand
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.ApplicationSettings.ISettingsCommandFactory, 65536, "Windows.Foundation.UniversalApiContract")]
class SettingsCommand final : IUICommand
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.ApplicationSettings.ISettingsCommandFactory), 65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
public sealed class SettingsCommand : IUICommand
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.ApplicationSettings.ISettingsCommandFactory), 65536, "Windows.Foundation.UniversalApiContract")]
public sealed class SettingsCommand : IUICommand
function SettingsCommand(settingsCommandId, label, handler)
Public NotInheritable Class SettingsCommand
Implements IUICommand
- Vererbung
- Attribute
- Implementiert
Windows-Anforderungen
Gerätefamilie |
Windows 10 (eingeführt in 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
API contract |
Windows.Foundation.UniversalApiContract (eingeführt in v1.0)
|
Beispiele
Der folgende Code zeigt, wie App-Befehle mithilfe der Klassen SettingsPane und SettingsCommand hinzugefügt werden. Das vollständige Beispiel finden Sie unter Beispiel für App-Einstellungen.
using Windows.UI.ApplicationSettings;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using System;
// This is the click handler for the 'addSettingsScenarioAdd' button.
// Replace this with your own handler if you have a button or buttons on this page.
void addSettingsScenarioAdd_Click(object sender, RoutedEventArgs e)
{
Button b = sender as Button;
if (b != null)
{
rootPage.NotifyUser(
"You selected the " + b.Content + " button",
NotifyType.StatusMessage);
if (!this.isEventRegistered)
{
SettingsPane.GetForCurrentView().CommandsRequested += onCommandsRequested;
this.isEventRegistered = true;
}
}
}
void onSettingsCommand(IUICommand command)
{
SettingsCommand settingsCommand = (SettingsCommand)command;
rootPage.NotifyUser(
"You selected the " + settingsCommand.Label + " settings command",
NotifyType.StatusMessage);
}
void onCommandsRequested(
SettingsPane settingsPane,
SettingsPaneCommandsRequestedEventArgs eventArgs)
{
UICommandInvokedHandler handler = new UICommandInvokedHandler(onSettingsCommand);
SettingsCommand generalCommand = new SettingsCommand(
"generalSettings", "General", handler);
eventArgs.Request.ApplicationCommands.Add(generalCommand);
SettingsCommand helpCommand = new SettingsCommand("helpPage", "Help", handler);
eventArgs.Request.ApplicationCommands.Add(helpCommand);
}
#include "pch.h"
#include "AddSettingsScenario.xaml.h"
using namespace ApplicationSettings;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Navigation;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
void AddSettingsScenario::addSettingsScenarioAdd_Click(
Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
Button^ b = safe_cast<Button^>(sender);
if (b != nullptr)
{
rootPage->NotifyUser("You selected the " + b->Content + " button",
NotifyType::StatusMessage);
if (!this->isEventRegistered)
{
this->commandsRequestedEventRegistrationToken =
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^,
SettingsPaneCommandsRequestedEventArgs^>(this,
&AddSettingsScenario::OnCommandsRequested);
this->isEventRegistered = true;
}
}
}
void AddSettingsScenario::OnSettingsCommand(
Windows::UI::Popups::IUICommand^ command)
{
SettingsCommand^ settingsCommand = safe_cast<SettingsCommand^>(command);
rootPage->NotifyUser(
"You selected the " + settingsCommand->Label + " settings command",
NotifyType::StatusMessage);
}
void AddSettingsScenario::OnCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane^ settingsPane,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs^ eventArgs)
{
UICommandInvokedHandler^ handler = ref new UICommandInvokedHandler(
this, &AddSettingsScenario::OnSettingsCommand);
SettingsCommand^ generalCommand = ref new SettingsCommand(
"generalSettings", "General", handler);
eventArgs->Request->ApplicationCommands->Append(generalCommand);
SettingsCommand^ helpCommand = ref new SettingsCommand("helpPage", "Help", handler);
eventArgs->Request->ApplicationCommands->Append(helpCommand);
}
#include "pch.h"
#include "AddSettingsScenario.xaml.h"
using namespace ApplicationSettings;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Navigation;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
void ApplicationSettings::AddSettingsScenario::addSettingsScenarioAdd_Click(
Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
Button^ b = safe_cast<Button^>(sender);
if (b != nullptr)
{
rootPage->NotifyUser("You selected the " + b->Content + " button",
NotifyType::StatusMessage);
if (!this->isEventRegistered)
{
this->commandsRequestedEventRegistrationToken =
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^,
SettingsPaneCommandsRequestedEventArgs^>(this,
&AddSettingsScenario::onCommandsRequested);
this->isEventRegistered = true;
}
}
}
void ApplicationSettings::AddSettingsScenario::onSettingsCommand(
Windows::UI::Popups::IUICommand^ command)
{
SettingsCommand^ settingsCommand = safe_cast<SettingsCommand^>(command);
rootPage->NotifyUser(
"You selected the " + settingsCommand->Label + " settings command",
NotifyType::StatusMessage);
}
void ApplicationSettings::AddSettingsScenario::onCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane^ settingsPane,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs^ eventArgs)
{
UICommandInvokedHandler^ handler = ref new UICommandInvokedHandler(
this, &AddSettingsScenario::onSettingsCommand);
SettingsCommand^ generalCommand = ref new SettingsCommand(
"generalSettings", "General", handler);
eventArgs->Request->ApplicationCommands->Append(generalCommand);
SettingsCommand^ helpCommand = ref new SettingsCommand("helpPage", "Help", handler);
eventArgs->Request->ApplicationCommands->Append(helpCommand);
}
Imports Windows.UI.ApplicationSettings
Imports Windows.UI.Popups
Imports Windows.UI.Xaml
Imports Windows.UI.Xaml.Controls
Imports Windows.UI.Xaml.Navigation
Imports System
'' This is the click handler for the 'addSettingsScenarioAdd' button.
'' Replace this with your own handler if you have a button or buttons on this page.
Private Sub addSettingsScenarioAdd_Click(sender As Object, e As RoutedEventArgs)
Dim b As Button = TryCast(sender, Button)
If b IsNot Nothing Then
rootPage.NotifyUser("You selected the " & b.Content & " button", _
NotifyType.StatusMessage)
If Not Me.isEventRegistered Then
AddHandler SettingsPane.GetForCurrentView.CommandsRequested, _
AddressOf onCommandsRequested
Me.isEventRegistered = True
End If
End If
End Sub
Private Sub onSettingsCommand(command As IUICommand)
Dim settingsCommand As SettingsCommand = DirectCast(command, SettingsCommand)
rootPage.NotifyUser( _
"You selected the " & settingsCommand.Label & " settings command", _
NotifyType.StatusMessage)
End Sub
Private Sub onCommandsRequested(settingsPane As SettingsPane, _
eventArgs As SettingsPaneCommandsRequestedEventArgs)
Dim handler As New UICommandInvokedHandler(AddressOf onSettingsCommand)
Dim generalCommand As New SettingsCommand("generalSettings", "General", handler)
eventArgs.Request.ApplicationCommands.Add(generalCommand)
Dim helpCommand As New SettingsCommand("helpPage", "Help", handler)
eventArgs.Request.ApplicationCommands.Add(helpCommand)
End Sub
'' This is the click handler for the 'addSettingsScenarioShow' button.
'' Replace this with your own handler if you have a button or buttons on this page.
Private Sub addSettingsScenarioShow_Click(sender As Object, e As RoutedEventArgs)
Dim b As Button = TryCast(sender, Button)
If b IsNot Nothing Then
rootPage.NotifyUser("You selected the " & b.Content & " button", _
NotifyType.StatusMessage)
SettingsPane.Show()
End If
End Sub
Hinweise
Hinweis
Diese Klasse ist nicht agil, was bedeutet, dass Sie das Threadingmodell und das Marshallingverhalten berücksichtigen müssen. Weitere Informationen finden Sie unter Threading and Marshaling (C++/CX) und Using Windows-Runtime objects in a multithreaded environment (.NET).
Konstruktoren
SettingsCommand(Object, String, UICommandInvokedHandler) |
Erstellt einen neuen Einstellungsbefehl. |
Eigenschaften
AccountsCommand |
Ruft den Befehl für ein Webkonto im Bereich Kontoeinstellungen ab. |
Id |
Ruft die Befehls-ID ab oder legt sie fest. |
Invoked |
Ruft den Handler für das Ereignis ab, das ausgelöst wird, wenn der Benutzer den Befehl auswählt, oder legt diesen fest. |
Label |
Ruft die Bezeichnung für den Befehl ab oder legt sie fest. |