Freigeben über


RefreshStateChangedEventArgs Klasse

Definition

public ref class RefreshStateChangedEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class RefreshStateChangedEventArgs final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class RefreshStateChangedEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class RefreshStateChangedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class RefreshStateChangedEventArgs
Public NotInheritable Class RefreshStateChangedEventArgs
Vererbung
Object Platform::Object IInspectable RefreshStateChangedEventArgs
Attribute

Windows-Anforderungen

Gerätefamilie
Windows 10, version 1803 (eingeführt in 10.0.17134.0)
API contract
Windows.Foundation.UniversalApiContract (eingeführt in v6.0)

Eigenschaften

NewState

Ruft einen Wert ab, der den neuen Status von RefreshVisualizer angibt.

Entsprechende WinUI 2-API für UWP: Microsoft.UI.Xaml.Controls.RefreshStateChangedEventArgs.NewState (für WinUI in der Windows App SDK siehe Windows App SDK Namespaces).

OldState

Ruft einen Wert ab, der den vorherigen Zustand des RefreshVisualizer angibt.

Entsprechende WinUI 2-API für UWP: Microsoft.UI.Xaml.Controls.RefreshStateChangedEventArgs.OldState (für WinUI in der Windows App SDK siehe Windows App SDK Namespaces).

Gilt für: