D3D12DDI_VIEW_INSTANCE_LOCATION-Struktur (d3d12umddi.h)

Zeigen Sie instance Speicherort an.

Syntax

typedef struct D3D12DDI_VIEW_INSTANCE_LOCATION {
  UINT ViewportArrayIndex;
  UINT RenderTargetArrayIndex;
} D3D12DDI_VIEW_INSTANCE_LOCATION;

Member

ViewportArrayIndex

Viewport-Arrayindex.

RenderTargetArrayIndex

Rendern des Zielarrayindexes.

Anforderungen

Anforderung Wert
Header d3d12umddi.h