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CD3D11_SAMPLER_DESC::CD3D11_SAMPLER_DESC(D3D11_FILTER,D3D11_TEXTURE_ADDRESS_MODE,D3D11_TEXTURE_ADDRESS_MODE,D3D11_TEXTURE_ADDRESS_MODE,FLOAT,UINT,D3D11_COMPARISON_FUNC,constFLOAT*,FLOAT,FLOAT,FLOAT)-Funktion (d3d11.h)

Instanziiert eine neue instance einer CD3D11_SAMPLER_DESC-Struktur, die mit einer D3D11_SAMPLER_DESC-Struktur initialisiert wird.

Syntax

void CD3D11_SAMPLER_DESC(
  D3D11_FILTER               filter,
  D3D11_TEXTURE_ADDRESS_MODE addressU,
  D3D11_TEXTURE_ADDRESS_MODE addressV,
  D3D11_TEXTURE_ADDRESS_MODE addressW,
  FLOAT                      mipLODBias,
  UINT                       maxAnisotropy,
  D3D11_COMPARISON_FUNC      comparisonFunc,
  const FLOAT                *borderColor,
  FLOAT                      minLOD,
  FLOAT                      maxLOD
);

Parameter

filter

TBD

addressU

TBD

addressV

TBD

addressW

TBD

mipLODBias

TBD

maxAnisotropy

TBD

comparisonFunc

TBD

borderColor

TBD

minLOD

TBD

maxLOD

TBD

Rückgabewert

Keine

Anforderungen

Anforderung Wert
Unterstützte Mindestversion (Client) Windows 7 [Desktop-Apps | UWP-Apps]
Unterstützte Mindestversion (Server) Windows Server 2008 R2 [Desktop-Apps | UWP-Apps]
Zielplattform Windows
Kopfzeile d3d11.h
Bibliothek D3D11.lib

Weitere Informationen

CD3D11_SAMPLER_DESC