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D3D12_DRED_ALLOCATION_NODE1-Struktur (d3d12.h)

Syntax

typedef struct D3D12_DRED_ALLOCATION_NODE1 {
  const char                        *ObjectNameA;
  const wchar_t                     *ObjectNameW;
  D3D12_DRED_ALLOCATION_TYPE        AllocationType;
  const D3D12_DRED_ALLOCATION_NODE1 *pNext;
  struct                            D3D12_DRED_ALLOCATION_NODE1;
  const IUnknown                    *pObject;
} D3D12_DRED_ALLOCATION_NODE1;

Member

ObjectNameA

ObjectNameW

AllocationType

pNext

D3D12_DRED_ALLOCATION_NODE1

pObject

Anforderungen

   
Kopfzeile d3d12.h