SKColorFilter Class
Definition
Important
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Color filters for use with the ColorFilter property of a SKPaint.
public class SKColorFilter : SkiaSharp.SKObject
- Inheritance
Fields
| Name | Description |
|---|---|
| ColorMatrixSize |
The size of the color matrix. |
| TableMaxLength |
The size of a color table for a color component. |
Properties
| Name | Description |
|---|---|
| Handle |
Gets or sets the handle to the underlying native object. (Inherited from SKObject) |
| IgnorePublicDispose |
Gets or sets a value indicating whether the call the public Dispose() should be no-op. (Inherited from SKNativeObject) |
| IsDisposed |
Gets or sets a value indicating whether the object has already been disposed. (Inherited from SKNativeObject) |
| OwnsHandle |
Gets or sets a value indicating whether this object owns its handle and should destroy the native object when it is disposed. (Inherited from SKNativeObject) |
Methods
| Name | Description |
|---|---|
| CreateBlendMode(SKColor, SKBlendMode) |
Creates a new color filter that uses the specified color and mode. |
| CreateColorMatrix(ReadOnlySpan<Single>) |
Creates a new color filter that transforms a color by a 4x5 (row-major) matrix. |
| CreateColorMatrix(Single[]) |
Creates a new color filter that transforms a color by a 4x5 (row-major) matrix. |
| CreateCompose(SKColorFilter, SKColorFilter) |
Creates a new composition color filter, whose effect is to first apply the inner filter and then apply the outer filter to the result of the inner. |
| CreateHighContrast(Boolean, SKHighContrastConfigInvertStyle, Single) |
Creates a new high contrast color filter which provides transformations to improve contrast for users with low vision. |
| CreateHighContrast(SKHighContrastConfig) |
Creates a new high contrast color filter which provides transformations to improve contrast for users with low vision. |
| CreateHslaColorMatrix(ReadOnlySpan<Single>) |
Creates a new color filter that transforms a color by a 4x5 (row-major) matrix in HSLA color space. |
| CreateLerp(Single, SKColorFilter, SKColorFilter) |
Creates a new color filter that linearly interpolates between the results of two other color filters. |
| CreateLighting(SKColor, SKColor) |
Creates a new lighting color filter that multiplies the RGB channels by one color, and then adds a second color, pinning the result for each component to [0..255]. |
| CreateLinearToSrgbGamma() |
Creates a new color filter that converts linear RGB colors to sRGB gamma-encoded colors. |
| CreateLumaColor() |
Creates a new luminance-to-alpha color filter. |
| CreateSrgbToLinearGamma() |
Creates a new color filter that converts sRGB gamma-encoded colors to linear RGB colors. |
| CreateTable(Byte[], Byte[], Byte[], Byte[]) |
Creates a new table color filter. |
| CreateTable(Byte[]) |
Creates a new table color filter. |
| CreateTable(ReadOnlySpan<Byte>, ReadOnlySpan<Byte>, ReadOnlySpan<Byte>, ReadOnlySpan<Byte>) |
Creates a new table color filter with separate tables for each color component. |
| CreateTable(ReadOnlySpan<Byte>) |
Creates a new table color filter. |
| Dispose() |
Releases all resources used by this SKNativeObject. (Inherited from SKNativeObject) |
| Dispose(Boolean) |
Releases the unmanaged resources used by the SKColorFilter and optionally releases the managed resources. |
| DisposeInternal() |
Triggers a dispose, ignoring the value of IgnorePublicDispose. (Inherited from SKNativeObject) |
| DisposeManaged() |
Implemented by derived SKObject types to destroy any managed objects. (Inherited from SKObject) |
| DisposeNative() |
Implemented by derived SKObject types to destroy any native objects. (Inherited from SKObject) |
| DisposeUnownedManaged() |
Implemented by derived SKObject types to dispose managed objects that are not owned by this instance. (Inherited from SKObject) |