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AsyncCodeActivityContext.UserState Property

Definition

Gets or sets a user-defined object associated with the current asynchronous activity.

public:
 property System::Object ^ UserState { System::Object ^ get(); void set(System::Object ^ value); };
public object UserState { get; set; }
member this.UserState : obj with get, set
Public Property UserState As Object

Property Value

The user-defined object.

Applies to