Enumerations (Windows Animation Reference)
Reference documentation for enumerations defined by the Windows Animation Manager.
In this section
Topic | Description |
---|---|
UI_ANIMATION_DEPENDENCIES |
Defines which aspects of an interpolator depend on a given input. |
UI_ANIMATION_IDLE_BEHAVIOR |
Defines the behavior of a timer when the animation manager is idle. |
UI_ANIMATION_MANAGER_STATUS |
Defines the activity status of an animation manager. |
UI_ANIMATION_MODE |
Defines animation modes. |
UI_ANIMATION_PRIORITY_EFFECT |
Defines potential effects on a storyboard if a priority comparison returns false. |
UI_ANIMATION_REPEAT_MODE |
Defines the pattern for a loop iteration. |
UI_ANIMATION_ROUNDING_MODE |
Defines the rounding modes to be used when the value of an animation variable is converted from a floating-point type to an integer type. |
UI_ANIMATION_SCHEDULING_RESULT |
Defines results for storyboard scheduling. |
UI_ANIMATION_SLOPE |
Defines animation slope characteristics. |
UI_ANIMATION_STORYBOARD_STATUS |
Defines the status for a storyboard. |
UI_ANIMATION_TIMER_CLIENT_STATUS |
Defines activity status for a timer's client. |
UI_ANIMATION_UPDATE_RESULT |
Defines results for animation updates. |