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Enumerations (Windows Animation Reference)

Reference documentation for enumerations defined by the Windows Animation Manager.

In this section

Topic Description
UI_ANIMATION_DEPENDENCIES
Defines which aspects of an interpolator depend on a given input.
UI_ANIMATION_IDLE_BEHAVIOR
Defines the behavior of a timer when the animation manager is idle.
UI_ANIMATION_MANAGER_STATUS
Defines the activity status of an animation manager.
UI_ANIMATION_MODE
Defines animation modes.
UI_ANIMATION_PRIORITY_EFFECT
Defines potential effects on a storyboard if a priority comparison returns false.
UI_ANIMATION_REPEAT_MODE
Defines the pattern for a loop iteration.
UI_ANIMATION_ROUNDING_MODE
Defines the rounding modes to be used when the value of an animation variable is converted from a floating-point type to an integer type.
UI_ANIMATION_SCHEDULING_RESULT
Defines results for storyboard scheduling.
UI_ANIMATION_SLOPE
Defines animation slope characteristics.
UI_ANIMATION_STORYBOARD_STATUS
Defines the status for a storyboard.
UI_ANIMATION_TIMER_CLIENT_STATUS
Defines activity status for a timer's client.
UI_ANIMATION_UPDATE_RESULT
Defines results for animation updates.

Windows Animation Reference