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Enumerating Devices

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Windows Media Player represents portable devices by using the IWMPSyncDevice interface. The following example code shows a function that creates an array of pointers to IWMPSyncDevice. Each pointer in the array represents a device for which Windows Media Player has stored information. A device is not required to be connected to the computer, nor is it required to have a partnership with the current Windows Media Player instance.

You should enumerate devices whenever you receive the DeviceConnect event or the DeviceDisconnect event.

The following function enumerates devices. The bConnectedOnly parameter specifies whether to enumerate only devices currently connected to the user's computer.

STDMETHODIMP CMainDlg::EnumDevices(BOOL bConnectedOnly)
{
    HRESULT hr = S_OK;
    CComPtr<IWMPSyncServices>  spSyncServices;
    long cDeviceArray = 0;  // Size to make the array
    long cAllDevices = 0;  // Count of all devices
    long cDeviceIndex = 0; // Index for adding devices to array.
    CComPtr<IWMPSyncDevice> spTempDevice;
    VARIANT_BOOL vbIsConnected = VARIANT_FALSE;

    // Delete any existing array.
    FreeDeviceArray();

    // Retrieve a pointer to IWMPSyncServices.
    hr = m_spPlayer->QueryInterface(&spSyncServices);

    if(SUCCEEDED(hr) && spSyncServices.p)
    {  
        hr = spSyncServices->get_deviceCount(&cAllDevices);
    }

    if(SUCCEEDED(hr) && cAllDevices > 0)
    {
        if(bConnectedOnly)
        {
            // Count the number of connected devices.
            for(long i = 0; i < cAllDevices; i++)
            {     
                spTempDevice.Release();
                hr = spSyncServices->getDevice(i, &spTempDevice);

                if(SUCCEEDED(hr) && spTempDevice.p)
                {
                    spTempDevice->get_connected(&vbIsConnected);

                    if(vbIsConnected == VARIANT_TRUE)
                    {
                        // Count only the connected devices.
                        cDeviceArray++;
                    }
                }
            }
        }
        else
        {
            cDeviceArray = cAllDevices;
        }

        if(cDeviceArray == 0)
        {
            return hr;
        }

        // Cache the device count.
        m_cDevices = cDeviceArray;

        // Create a new device array.
        m_ppWMPDevices = new IWMPSyncDevice*[cDeviceArray];
        if(!m_ppWMPDevices)
        {
            return E_OUTOFMEMORY;
        }
        
        ZeroMemory(m_ppWMPDevices, sizeof (IWMPSyncDevice*) * cDeviceArray);

        // Fill the array.
        for(long i = 0; i < cAllDevices; i++)
        {
            spTempDevice.Release();
            hr = spSyncServices->getDevice(i, &spTempDevice);
            if(SUCCEEDED(hr) && spTempDevice.p)
            {
                spTempDevice->get_connected(&vbIsConnected);

                if( (bConnectedOnly && vbIsConnected == VARIANT_TRUE) ||
                     !bConnectedOnly )
                {
                    // Add the device to the custom array.
                    spTempDevice.CopyTo(&m_ppWMPDevices[cDeviceIndex++]);
                }
            }
        }
    }

    return hr;
}

You might use similar code to retrieve other such device lists. For example, you could use IWMPSyncDevice::get_status to create an array of devices for which a partnership exists.

IWMPEvents2::DeviceConnect

IWMPEvents2::DeviceDisconnect

IWMPSyncDevice Interface

IWMPSyncDevice::get_connected

IWMPSyncServices Interface

Working with Portable Devices