Κοινή χρήση μέσω


Player.fullScreen

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The fullScreen property specifies or retrieves a value indicating whether video content is played back in full-screen mode.

Syntax

player .fullScreen

Possible Values

This property is a read/write Boolean.

Value Description
true Video content is played back in full-screen mode.
false Default. Video content is not played back in full-screen mode.

Remarks

For full-screen mode to work properly when embedding the Windows Media Player control, the video display area must have a height and width of at least one pixel. If uiMode is set to "mini" or "full", the height of the control itself must be 65 or greater to accommodate the video display area in addition to the user interface.

If uiMode is set to "invisible", then setting this property to true raises an error and does not affect the behavior of the control.

During full-screen playback, Windows Media Player hides the mouse cursor when enableContextMenu equals false and uiMode equals "none".

If uiMode is set to "full" or "mini", Windows Media Player displays transport controls in full-screen mode when the mouse cursor moves. After a brief interval of no mouse movement, the transport controls are hidden. If uiMode is set to "none", no controls are displayed in full-screen mode.

Note

Displaying transport controls in full-screen mode requires the Windows XP operating system.

If transport controls are not displayed in full-screen mode, then Windows Media Player automatically exits full-screen mode when playback stops.

Note

Always be sure to inform the user how to return from full-screen mode.

Examples

The following example creates an HTML input button that uses Player.fullScreen to switch an embedded player object to full-screen mode. The Player object was created with ID = "Player".

<INPUT type = button 
       value = "Full Screen" 
       name = FSBUTTON
       onclick = "
               /* Check to be sure the player is playing. */
               if (Player.playState == 3) 
                  Player.fullScreen = 'true';
               ">

Requirements

Requirement Value
Version
Windows Media Player version 7.0 or later.
DLL
Wmp.dll

See also

Player Object