CompilerParameters.GenerateExecutable Property
Definition
Important
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Gets or sets a value indicating whether to generate an executable.
public:
property bool GenerateExecutable { bool get(); void set(bool value); };
public bool GenerateExecutable { get; set; }
member this.GenerateExecutable : bool with get, set
Public Property GenerateExecutable As Boolean
Property Value
true
if an executable should be generated; otherwise, false
.
Examples
The following example illustrates using CompilerParameters to specify various compiler settings and options. This code example is part of a larger example provided for the CompilerParameters class.
static bool CompileCode( CodeDomProvider^ provider,
String^ sourceFile,
String^ exeFile )
{
CompilerParameters^ cp = gcnew CompilerParameters;
if ( !cp)
{
return false;
}
// Generate an executable instead of
// a class library.
cp->GenerateExecutable = true;
// Set the assembly file name to generate.
cp->OutputAssembly = exeFile;
// Generate debug information.
cp->IncludeDebugInformation = true;
// Add an assembly reference.
cp->ReferencedAssemblies->Add( "System.dll" );
// Save the assembly as a physical file.
cp->GenerateInMemory = false;
// Set the level at which the compiler
// should start displaying warnings.
cp->WarningLevel = 3;
// Set whether to treat all warnings as errors.
cp->TreatWarningsAsErrors = false;
// Set compiler argument to optimize output.
cp->CompilerOptions = "/optimize";
// Set a temporary files collection.
// The TempFileCollection stores the temporary files
// generated during a build in the current directory,
// and does not delete them after compilation.
cp->TempFiles = gcnew TempFileCollection( ".",true );
if ( provider->Supports( GeneratorSupport::EntryPointMethod ) )
{
// Specify the class that contains
// the main method of the executable.
cp->MainClass = "Samples.Class1";
}
if ( Directory::Exists( "Resources" ) )
{
if ( provider->Supports( GeneratorSupport::Resources ) )
{
// Set the embedded resource file of the assembly.
// This is useful for culture-neutral resources,
// or default (fallback) resources.
cp->EmbeddedResources->Add( "Resources\\Default.resources" );
// Set the linked resource reference files of the assembly.
// These resources are included in separate assembly files,
// typically localized for a specific language and culture.
cp->LinkedResources->Add( "Resources\\nb-no.resources" );
}
}
// Invoke compilation.
CompilerResults^ cr = provider->CompileAssemblyFromFile( cp, sourceFile );
if ( cr->Errors->Count > 0 )
{
// Display compilation errors.
Console::WriteLine( "Errors building {0} into {1}",
sourceFile, cr->PathToAssembly );
for each ( CompilerError^ ce in cr->Errors )
{
Console::WriteLine( " {0}", ce->ToString() );
Console::WriteLine();
}
}
else
{
Console::WriteLine( "Source {0} built into {1} successfully.",
sourceFile, cr->PathToAssembly );
}
// Return the results of compilation.
if ( cr->Errors->Count > 0 )
{
return false;
}
else
{
return true;
}
}
public static bool CompileCode(CodeDomProvider provider,
String sourceFile,
String exeFile)
{
CompilerParameters cp = new CompilerParameters();
// Generate an executable instead of
// a class library.
cp.GenerateExecutable = true;
// Set the assembly file name to generate.
cp.OutputAssembly = exeFile;
// Generate debug information.
cp.IncludeDebugInformation = true;
// Add an assembly reference.
cp.ReferencedAssemblies.Add( "System.dll" );
// Save the assembly as a physical file.
cp.GenerateInMemory = false;
// Set the level at which the compiler
// should start displaying warnings.
cp.WarningLevel = 3;
// Set whether to treat all warnings as errors.
cp.TreatWarningsAsErrors = false;
// Set compiler argument to optimize output.
cp.CompilerOptions = "/optimize";
// Set a temporary files collection.
// The TempFileCollection stores the temporary files
// generated during a build in the current directory,
// and does not delete them after compilation.
cp.TempFiles = new TempFileCollection(".", true);
if (provider.Supports(GeneratorSupport.EntryPointMethod))
{
// Specify the class that contains
// the main method of the executable.
cp.MainClass = "Samples.Class1";
}
if (Directory.Exists("Resources"))
{
if (provider.Supports(GeneratorSupport.Resources))
{
// Set the embedded resource file of the assembly.
// This is useful for culture-neutral resources,
// or default (fallback) resources.
cp.EmbeddedResources.Add("Resources\\Default.resources");
// Set the linked resource reference files of the assembly.
// These resources are included in separate assembly files,
// typically localized for a specific language and culture.
cp.LinkedResources.Add("Resources\\nb-no.resources");
}
}
// Invoke compilation.
CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceFile);
if(cr.Errors.Count > 0)
{
// Display compilation errors.
Console.WriteLine("Errors building {0} into {1}",
sourceFile, cr.PathToAssembly);
foreach(CompilerError ce in cr.Errors)
{
Console.WriteLine(" {0}", ce.ToString());
Console.WriteLine();
}
}
else
{
Console.WriteLine("Source {0} built into {1} successfully.",
sourceFile, cr.PathToAssembly);
Console.WriteLine("{0} temporary files created during the compilation.",
cp.TempFiles.Count.ToString());
}
// Return the results of compilation.
if (cr.Errors.Count > 0)
{
return false;
}
else
{
return true;
}
}
Public Shared Function CompileCode(ByVal provider As CodeDomProvider, _
ByVal sourceFile As String, ByVal exeFile As String) As Boolean
Dim cp As New CompilerParameters()
' Generate an executable instead of
' a class library.
cp.GenerateExecutable = True
' Set the assembly file name to generate.
cp.OutputAssembly = exeFile
' Generate debug information.
cp.IncludeDebugInformation = True
' Add an assembly reference.
cp.ReferencedAssemblies.Add("System.dll")
' Save the assembly as a physical file.
cp.GenerateInMemory = False
' Set the level at which the compiler
' should start displaying warnings.
cp.WarningLevel = 3
' Set whether to treat all warnings as errors.
cp.TreatWarningsAsErrors = False
' Set compiler argument to optimize output.
cp.CompilerOptions = "/optimize"
' Set a temporary files collection.
' The TempFileCollection stores the temporary files
' generated during a build in the current directory,
' and does not delete them after compilation.
cp.TempFiles = New TempFileCollection(".", True)
If provider.Supports(GeneratorSupport.EntryPointMethod) Then
' Specify the class that contains
' the main method of the executable.
cp.MainClass = "Samples.Class1"
End If
If Directory.Exists("Resources") Then
If provider.Supports(GeneratorSupport.Resources) Then
' Set the embedded resource file of the assembly.
' This is useful for culture-neutral resources,
' or default (fallback) resources.
cp.EmbeddedResources.Add("Resources\Default.resources")
' Set the linked resource reference files of the assembly.
' These resources are included in separate assembly files,
' typically localized for a specific language and culture.
cp.LinkedResources.Add("Resources\nb-no.resources")
End If
End If
' Invoke compilation.
Dim cr As CompilerResults = _
provider.CompileAssemblyFromFile(cp, sourceFile)
If cr.Errors.Count > 0 Then
' Display compilation errors.
Console.WriteLine("Errors building {0} into {1}", _
sourceFile, cr.PathToAssembly)
Dim ce As CompilerError
For Each ce In cr.Errors
Console.WriteLine(" {0}", ce.ToString())
Console.WriteLine()
Next ce
Else
Console.WriteLine("Source {0} built into {1} successfully.", _
sourceFile, cr.PathToAssembly)
Console.WriteLine("{0} temporary files created during the compilation.", _
cp.TempFiles.Count.ToString())
End If
' Return the results of compilation.
If cr.Errors.Count > 0 Then
Return False
Else
Return True
End If
End Function 'CompileCode
Remarks
If the value of this property is false
, a DLL will be generated. By default, the value of this property is false
.