EdmSchemaAttribute Class
Definition
Important
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Attribute that indicates that the assembly contains classes that are mapped to entity types in a conceptual model.
public ref class EdmSchemaAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class, AllowMultiple=true)]
public sealed class EdmSchemaAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class, AllowMultiple=true)>]
type EdmSchemaAttribute = class
inherit Attribute
Public NotInheritable Class EdmSchemaAttribute
Inherits Attribute
- Inheritance
- Attributes
Remarks
This attribute is applied to an assembly that contains entity types. It is only required to be applied once, but it may be applied multiple times. When it is applied multiple times to a single assembly in a Visual Basic project, the EdmSchemaAttribute constructor must be used to supply a GUID string value that is unique for each conceptual model referenced by the assembly.
Constructors
EdmSchemaAttribute() |
Initializes a new instance of the EdmSchemaAttribute class. |
EdmSchemaAttribute(String) |
Initializes a new instance of the EdmSchemaAttribute class with a unique value for each model referenced by the assembly. |
Properties
TypeId |
When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute) |
Methods
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |