IDispatchImplAttribute Class
Definition
Important
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Caution
This attribute is deprecated and will be removed in a future version.
Indicates which IDispatch
implementation the common language runtime uses when exposing dual interfaces and dispinterfaces to COM.
public ref class IDispatchImplAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class, Inherited=false)]
public sealed class IDispatchImplAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class, Inherited=false)]
[System.Obsolete("This attribute is deprecated and will be removed in a future version.", false)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class IDispatchImplAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class, Inherited=false)>]
type IDispatchImplAttribute = class
inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class, Inherited=false)>]
[<System.Obsolete("This attribute is deprecated and will be removed in a future version.", false)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type IDispatchImplAttribute = class
inherit Attribute
Public NotInheritable Class IDispatchImplAttribute
Inherits Attribute
- Inheritance
- Attributes
Remarks
You can apply this attribute to classes or assemblies.
This attribute should only be set when an explicit implementation is required. When you set the attribute to CompatibleImpl, the IDispatch
implementation is supplied by passing the type information for the object to COM's CreateStdDispatch
API. When you set the attribute to InternalImpl, the IDispatch
implementation is supplied by the common language runtime. Setting the attribute to SystemDefinedImpl allows the runtime to choose the appropriate implementation. When using the attribute on an assembly, the attribute applies to all classes defined within the assembly. When using the attribute on an individual class, the attribute applies only to the interfaces exposed by that class and overrides any assembly-level setting.
Constructors
IDispatchImplAttribute(IDispatchImplType) |
Initializes a new instance of the |
IDispatchImplAttribute(Int16) |
Initializes a new instance of the |
Properties
TypeId |
When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute) |
Value |
Gets the IDispatchImplType value used by the class. |
Methods
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |