WebMessageEncodingElement.MaxReadPoolSize Property
Definition
Important
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Gets or sets a value that specifies the maximum number of messages that can be read simultaneously without allocating new readers.
public:
property int MaxReadPoolSize { int get(); void set(int value); };
[System.Configuration.ConfigurationProperty("maxReadPoolSize", DefaultValue=64)]
[System.Configuration.IntegerValidator(MinValue=1)]
public int MaxReadPoolSize { get; set; }
[<System.Configuration.ConfigurationProperty("maxReadPoolSize", DefaultValue=64)>]
[<System.Configuration.IntegerValidator(MinValue=1)>]
member this.MaxReadPoolSize : int with get, set
Public Property MaxReadPoolSize As Integer
Property Value
The maximum number of messages that can be read simultaneously without allocating new readers. The default is 64.
- Attributes
Examples
static void Main(string[] args)
{
WebMessageEncodingElement webMEE = new WebMessageEncodingElement();
int maxReadPoolSize = webMEE.MaxReadPoolSize;
Console.WriteLine("The MaxReadPoolSize is: {0}", maxReadPoolSize);
maxReadPoolSize = 128;
Console.WriteLine("The MaxReadPoolSize has been changed to: {0}", maxReadPoolSize);
}
Remarks
Larger pool sizes make the system more tolerant to activity spikes at the cost of a larger working set. The WebMessageEncodingElement
configures a composite encoder that is capable of reading and writing plain-text XML, JSON, and raw binary. This encoder is composed of three separate encoders. This setting affects the maximum number of readers for each individual encoder.