LinearQuaternionKeyFrame.UseShortestPath Property
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Gets or sets a Boolean value that indicates whether the animation uses spherical linear interpolation to calculate the shortest arc between positions. This is a dependency property.
public:
property bool UseShortestPath { bool get(); void set(bool value); };
public bool UseShortestPath { get; set; }
member this.UseShortestPath : bool with get, set
Public Property UseShortestPath As Boolean
Boolean value that indicates whether the animation uses spherical linear interpolation to calculate the shortest arc between positions.
Item | Value |
---|---|
Identifier field | UseShortestPathProperty |
Metadata properties set to true |
None |
Product | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9, 10 |
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