D3DXINCLUDE_TYPE enumeration
Describes the location for the include file.
Syntax
typedef enum D3DXINCLUDE_TYPE {
D3DXINC_LOCAL = 0,
D3DXINC_SYSTEM = 1,
D3DXINC_FORCE_DWORD = 0x7fffffff
} D3DXINCLUDE_TYPE, *LPD3DXINCLUDE_TYPE;
Constants
-
D3DXINC_LOCAL
-
Look in the local project for the include file.
-
D3DXINC_SYSTEM
-
Look in the system path for the include file.
-
D3DXINC_FORCE_DWORD
-
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Requirements
Requirement | Value |
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Header |
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See also