ID3DXAnimationController::KeyTrackSpeed method

Sets an event key that changes the rate of play of an animation track.

Syntax

D3DXEVENTHANDLE KeyTrackSpeed(
  [in] UINT                Track,
  [in] FLOAT               NewSpeed,
  [in] DOUBLE              StartTime,
  [in] DOUBLE              Duration,
  [in] D3DXTRANSITION_TYPE Transition
);

Parameters

Track [in]

Type: UINT

Identifier of the track to modify.

NewSpeed [in]

Type: FLOAT

New speed of the animation track.

StartTime [in]

Type: DOUBLE

Global time key. Specifies the global time when the change will take place.

Duration [in]

Type: DOUBLE

Transition time, which specifies how long the smooth transition will take to complete.

Transition [in]

Type: D3DXTRANSITION_TYPE

Specifies the transition type used for transitioning between speeds. See D3DXTRANSITION_TYPE.

Return value

Type: D3DXEVENTHANDLE

Event handle to the priority blend event. NULL is returned if one or more of the input parameters is invalid, or no free event is available.

Requirements

Requirement Value
Header
D3dx9anim.h
Library
D3dx9.lib

See also

ID3DXAnimationController