ID3DXBaseEffect::SetVector method

Sets a vector.

Syntax

HRESULT SetVector(
  [in]       D3DXHANDLE  hParameter,
  [in] const D3DXVECTOR4 *pVector
);

Parameters

hParameter [in]

Type: D3DXHANDLE

Unique identifier. See Handles (Direct3D 9).

pVector [in]

Type: const D3DXVECTOR4*

Pointer to a 4D vector.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

If the destination vector is smaller than the source vector, the additional components of the source vector will be ignored.

Requirements

Requirement Value
Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXBaseEffect

GetVector