ID3DXPRTBuffer::GetNumChannels method
Retrieves the number of color channels used in memory to store samples.
Syntax
UINT GetNumChannels();
Parameters
This method has no parameters.
Return value
Type: UINT
Returns the number of color channels used in memory to store samples. The value generally will be either 1 to represent luminance values, or 3 to represent RGB values.
Requirements
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See also