Windows Store App Submission Trailer Upload Error

RobDev 401 Reputation points
2020-12-08T15:30:11.41+00:00

Hi All,

I'm trying to upload a trailer MP4 file so I can complete my app submission and I get the following error:

"We couldn’t import <file name>.mp4. Please make sure it’s a valid trailer file and try again."

The first time I tried it I thought, from what I'd read, that the trailer might be too long as it was about a minute and a half (the recommendation is for 60 seconds). So I recreated the trailer to be 59 seconds long and tried again. The file uploaded and then was analysed resulting in the same error message.

Considering that the analysis must have identified exactly what was wrong with my MP4 file, how am I supposed to fix it when all I get from from the analysis is that error message?

How am I supposed to fix whatever is wrong with the trailer if the analysis won't tell me?

What am I supposed to do now?

Microsoft Partner Center
Microsoft Partner Center
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  1. RobDev 401 Reputation points
    2021-01-07T15:27:55.543+00:00

    Hi @Roy Li - MSFT ,

    I've found/installed a Video analysis tool from the Microsoft Store called MediaInfo. I've run this against my trailer video. However, from the analysis results (see below), I cannot see why my trailer was rejected by the partner center dashboard as it seems to conform to the trailer requirements as specified in the documentation (link: https://learn.microsoft.com/en-us/windows/uwp/publish/app-screenshots-and-images#trailers).

    The results of the MP4 file analysis are as follows:

    General
    Format : MPEG-4
    Format profile : Base Media
    File size : 16.8 MiB
    Duration : 59 s 784 ms
    Overall bit rate : 2 360 kb/s

    Performer : Microsoft Game DVR
    Writing application : Lavf58.62.100

    Video
    ID : 1
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : High
    Format level : 4.2
    Format settings, CABAC : Yes
    Format settings, Reference frames : 4 frames
    Codec ID : avc1
    Duration : 59 s 784 ms
    Bit rate : 2 355 kb/s
    Maximum bit rate : 7 522 kb/s
    Width : 1 920 pixels
    Height : 1 080 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Constant
    Frame rate : 60.000 FPS
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 0.019
    Stream size : 16.8 MiB (100%)
    Writing library : x264 core 161 r3018 db0d417
    Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x3:0x113 /
    me=hex / subme=2 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 /
    chroma_me=1 / trellis=0 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 /
    chroma_qp_offset=0 / threads=6 / lookahead_threads=2 / sliced_threads=0 / nr=0 /
    decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 /
    b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=1 /
    keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc_lookahead=10 / rc=crf /
    mbtree=1 / crf=23.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 /
    aq=1:1.00
    Codec configuration box : avcC

    I'd be very grateful if you, or perhaps one the 'backend' team, take a look at the results and see where the problem is. I may have missed something obvious but I just can't see it.

    Kind regards,

    Robert


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