Im using Unity and Xbox Live to make a sports game with a team selection screen similar to Madden
What I'm trying to do is have the controller/player to choose a side
if (playerOne.GetComponent<PlayerAuthentication>().PlayerNumber = homeTeam)
{
if( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber= v >= 0.01)
{
homeTeam.GetComponent<TeamSelection>().ToggleLeft();
}
else if( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber= v <= -0.01)
{
homeTeam.GetComponent<TeamSelection>().ToggleRight();
}
if( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber = h >= 0.01)
{
playerOne.GetComponent<PlayerAuthentication>().PlayerNumber = homeTeam();
}
}
if ( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber= roadTeam)
{
if ( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber = v >= 0.01)
{
roadTeam.GetComponent<TeamSelection>().ToggleLeft();
}
else if ( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber= v <= -0.01)
{
roadTeam.GetComponent<TeamSelection>().ToggleRight();
}
if( playerOne.GetComponent<PlayerAuthentication>().PlayerNumber = h <= -0.01)
{
playerOne.GetComponent<PlayerAuthentication>().PlayerNumber = homeTeam();
}
}
I keep getting this error
Error CS0029 Cannot implicitly convert type 'UnityEngine.GameObject' to 'int'
What did I get wrong?