ChaosRoleAssignmentStatus Struct
Definition
Important
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Enum of the role assignment status.
public readonly struct ChaosRoleAssignmentStatus : IEquatable<Azure.ResourceManager.Chaos.Models.ChaosRoleAssignmentStatus>
type ChaosRoleAssignmentStatus = struct
Public Structure ChaosRoleAssignmentStatus
Implements IEquatable(Of ChaosRoleAssignmentStatus)
- Inheritance
-
ChaosRoleAssignmentStatus
- Implements
Constructors
| Name | Description |
|---|---|
| ChaosRoleAssignmentStatus(String) |
Initializes a new instance of ChaosRoleAssignmentStatus. |
Properties
| Name | Description |
|---|---|
| Failed |
The role assignment failed. |
| Pending |
The role assignment is pending (what-if mode). |
| Skipped |
The role assignment was skipped (already exists). |
| Succeeded |
The role assignment succeeded. |
Methods
| Name | Description |
|---|---|
| Equals(ChaosRoleAssignmentStatus) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(ChaosRoleAssignmentStatus, ChaosRoleAssignmentStatus) |
Determines if two ChaosRoleAssignmentStatus values are the same. |
| Implicit(String to ChaosRoleAssignmentStatus) |
Converts a string to a ChaosRoleAssignmentStatus. |
| Implicit(String to Nullable<ChaosRoleAssignmentStatus>) | |
| Inequality(ChaosRoleAssignmentStatus, ChaosRoleAssignmentStatus) |
Determines if two ChaosRoleAssignmentStatus values are not the same. |