ChaosRunAfterBehavior Struct

Definition

Enum for run after behavior.

public readonly struct ChaosRunAfterBehavior : IEquatable<Azure.ResourceManager.Chaos.Models.ChaosRunAfterBehavior>
type ChaosRunAfterBehavior = struct
Public Structure ChaosRunAfterBehavior
Implements IEquatable(Of ChaosRunAfterBehavior)
Inheritance
ChaosRunAfterBehavior
Implements

Constructors

Name Description
ChaosRunAfterBehavior(String)

Initializes a new instance of ChaosRunAfterBehavior.

Properties

Name Description
All

All dependencies must be satisfied to continue.

Any

Always continues after all dependencies (like a finally block).

AtLeastOne

At least one dependency must be satisfied to continue.

Methods

Name Description
Equals(ChaosRunAfterBehavior)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Name Description
Equality(ChaosRunAfterBehavior, ChaosRunAfterBehavior)

Determines if two ChaosRunAfterBehavior values are the same.

Implicit(String to ChaosRunAfterBehavior)

Converts a string to a ChaosRunAfterBehavior.

Implicit(String to Nullable<ChaosRunAfterBehavior>)
Inequality(ChaosRunAfterBehavior, ChaosRunAfterBehavior)

Determines if two ChaosRunAfterBehavior values are not the same.

Applies to