VsaLoader.SaveCompiledState(Byte[], Byte[]) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Saves the compiled state of the script engine; optionally, it also saves debugging information.
This API supports the product infrastructure and is not intended to be used directly from your code.
public:
virtual void SaveCompiledState([Runtime::InteropServices::Out] cli::array <System::Byte> ^ % PE, [Runtime::InteropServices::Out] cli::array <System::Byte> ^ % PDB);
public void SaveCompiledState (out byte[] PE, out byte[] PDB);
abstract member SaveCompiledState : Byte[] * Byte[] -> unit
override this.SaveCompiledState : Byte[] * Byte[] -> unit
Public Sub SaveCompiledState (ByRef PE As Byte(), ByRef PDB As Byte())
Parameters
- PE
- Byte[]
The compiled state of the script engine.
- PDB
- Byte[]
Debugging information contained in the .PDB file corresponding to the PE (portable executable).
Implements
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.