SslStream.BeginRead(Byte[], Int32, Int32, AsyncCallback, Object) Method
Definition
Important
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Begins an asynchronous read operation that reads data from the stream and stores it in the specified array.
public:
override IAsyncResult ^ BeginRead(cli::array <System::Byte> ^ buffer, int offset, int count, AsyncCallback ^ asyncCallback, System::Object ^ asyncState);
public override IAsyncResult BeginRead (byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState);
public override IAsyncResult BeginRead (byte[] buffer, int offset, int count, AsyncCallback asyncCallback, object asyncState);
override this.BeginRead : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
Public Overrides Function BeginRead (buffer As Byte(), offset As Integer, count As Integer, asyncCallback As AsyncCallback, asyncState As Object) As IAsyncResult
Parameters
- offset
- Int32
The zero-based location in buffer
at which to begin storing the data read from this stream.
- count
- Int32
The maximum number of bytes to read from the stream.
- asyncCallback
- AsyncCallback
An AsyncCallback delegate that references the method to invoke when the read operation is complete.
- asyncState
- Object
A user-defined object that contains information about the read operation. This object is passed to the asyncCallback
delegate when the operation completes.
Returns
An IAsyncResult object that indicates the status of the asynchronous operation.
Exceptions
buffer
is null
.
offset
is less than zero.
-or-
offset
is greater than the length of buffer
.
-or-
offset
+ count is greater than the length of buffer
.
The read operation failed.
-or-
Encryption is in use, but the data could not be decrypted.
There is already a read operation in progress.
This object has been closed.
Authentication has not occurred.
Examples
The following code example demonstrates starting an asynchronous read operation.
// readData and buffer holds the data read from the server.
// They is used by the ReadCallback method.
static StringBuilder^ readData = gcnew StringBuilder;
static array<Byte>^buffer = gcnew array<Byte>(2048);
// readData and buffer holds the data read from the server.
// They is used by the ReadCallback method.
static StringBuilder readData = new StringBuilder();
static byte [] buffer = new byte[2048];
' readData and buffer holds the data read from the server.
' They is used by the ReadCallback method.
Shared readData As New StringBuilder()
Shared buffer As Byte() = New Byte(2048) {}
static void WriteCallback( IAsyncResult^ ar )
{
SslStream^ stream = dynamic_cast<SslStream^>(ar->AsyncState);
try
{
Console::WriteLine( L"Writing data to the server." );
stream->EndWrite( ar );
// Asynchronously read a message from the server.
stream->BeginRead( buffer, 0, buffer->Length, gcnew AsyncCallback( ReadCallback ), stream );
}
catch ( Exception^ writeException )
{
e = writeException;
complete = true;
return;
}
}
static void WriteCallback(IAsyncResult ar)
{
SslStream stream = (SslStream) ar.AsyncState;
try
{
Console.WriteLine("Writing data to the server.");
stream.EndWrite(ar);
// Asynchronously read a message from the server.
stream.BeginRead(buffer, 0, buffer.Length,
new AsyncCallback(ReadCallback),
stream);
}
catch (Exception writeException)
{
e = writeException;
complete = true;
return;
}
}
Shared Sub WriteCallback(ar As IAsyncResult)
Dim stream = CType(ar.AsyncState, SslStream)
Try
Console.WriteLine("Writing data to the server.")
stream.EndWrite(ar)
' Asynchronously read a message from the server.
stream.BeginRead(buffer, 0, buffer.Length, New AsyncCallback(AddressOf ReadCallback), stream)
Catch writeException As Exception
e = writeException
complete = True
Return
End Try
End Sub
The following method is called when the read completes.
static void ReadCallback( IAsyncResult^ ar )
{
// Read the message sent by the server.
// The end of the message is signaled using the
// "<EOF>" marker.
SslStream^ stream = dynamic_cast<SslStream^>(ar->AsyncState);
int byteCount = -1;
try
{
Console::WriteLine( L"Reading data from the server." );
byteCount = stream->EndRead( ar );
// Use Decoder class to convert from bytes to UTF8
// in case a character spans two buffers.
Decoder^ decoder = Encoding::UTF8->GetDecoder();
array<Char>^chars = gcnew array<Char>(decoder->GetCharCount( buffer, 0, byteCount ));
decoder->GetChars( buffer, 0, byteCount, chars, 0 );
readData->Append( chars );
// Check for EOF or an empty message.
if ( readData->ToString()->IndexOf( L"<EOF>" ) == -1 && byteCount != 0 )
{
// We are not finished reading.
// Asynchronously read more message data from the server.
stream->BeginRead( buffer, 0, buffer->Length, gcnew AsyncCallback( ReadCallback ), stream );
}
else
{
Console::WriteLine( L"Message from the server: {0}", readData );
}
}
catch ( Exception^ readException )
{
e = readException;
complete = true;
return;
}
complete = true;
}
static void ReadCallback(IAsyncResult ar)
{
// Read the message sent by the server.
// The end of the message is signaled using the
// "<EOF>" marker.
SslStream stream = (SslStream) ar.AsyncState;
int byteCount = -1;
try
{
Console.WriteLine("Reading data from the server.");
byteCount = stream.EndRead(ar);
// Use Decoder class to convert from bytes to UTF8
// in case a character spans two buffers.
Decoder decoder = Encoding.UTF8.GetDecoder();
char[] chars = new char[decoder.GetCharCount(buffer,0, byteCount)];
decoder.GetChars(buffer, 0, byteCount, chars,0);
readData.Append (chars);
// Check for EOF or an empty message.
if (readData.ToString().IndexOf("<EOF>") == -1 && byteCount != 0)
{
// We are not finished reading.
// Asynchronously read more message data from the server.
stream.BeginRead(buffer, 0, buffer.Length,
new AsyncCallback(ReadCallback),
stream);
}
else
{
Console.WriteLine("Message from the server: {0}", readData.ToString());
}
}
catch (Exception readException)
{
e = readException;
complete = true;
return;
}
complete = true;
}
Shared Sub ReadCallback(ar As IAsyncResult)
' Read the message sent by the server.
' The end of the message is signaled using the
' "<EOF>" marker.
Dim stream = CType(ar.AsyncState, SslStream)
Dim byteCount As Integer
Try
Console.WriteLine("Reading data from the server.")
byteCount = stream.EndRead(ar)
' Use Decoder class to convert from bytes to UTF8
' in case a character spans two buffers.
Dim decoder As Decoder = Encoding.UTF8.GetDecoder()
Dim chars = New Char(decoder.GetCharCount(buffer, 0, byteCount)) {}
decoder.GetChars(buffer, 0, byteCount, chars, 0)
readData.Append(chars)
' Check for EOF or an empty message.
If readData.ToString().IndexOf("<EOF>") = -1 AndAlso byteCount <> 0 Then
' We are not finished reading.
' Asynchronously read more message data from the server.
stream.BeginRead(buffer, 0, buffer.Length, New AsyncCallback(AddressOf ReadCallback), stream)
Else
Console.WriteLine("Message from the server: {0}", readData.ToString())
End If
Catch readException As Exception
e = readException
complete = True
Return
End Try
complete = True
End Sub
Remarks
If encryption and or signing are enabled, the read operation reads the data from the underlying stream, checks the integrity of the data, and/or decrypts it. The asynchronous read operation must be completed by calling the EndRead method. Typically, the method is invoked by the asyncCallback
delegate.
This method does not block while the operation completes. To block until the operation completes, use the Read method.
For detailed information about using the asynchronous programming model, see Calling Synchronous Methods Asynchronously
The SslStream class does not support multiple simultaneous read operations.
You cannot call this method until you have successfully authenticated. To authenticate call one of the AuthenticateAsClient, or BeginAuthenticateAsClient, AuthenticateAsServer, BeginAuthenticateAsServer methods.