EntityHandle Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents a metadata entity (such as a type reference, type definition, type specification, method definition, or custom attribute).
public value class EntityHandle : IEquatable<System::Reflection::Metadata::EntityHandle>
public struct EntityHandle : IEquatable<System.Reflection.Metadata.EntityHandle>
public readonly struct EntityHandle : IEquatable<System.Reflection.Metadata.EntityHandle>
type EntityHandle = struct
Public Structure EntityHandle
Implements IEquatable(Of EntityHandle)
- Inheritance
- Implements
Remarks
Use EntityHandle to store multiple kinds of entity handles. It has a smaller memory footprint than Handle.
Fields
AssemblyDefinition | |
ModuleDefinition |
Properties
IsNil | |
Kind |
Methods
Equals(EntityHandle) |
Returns a value that indicates whether the current instance and the specified EntityHandle are equal. |
Equals(Object) |
Returns a value that indicates whether the current instance and the specified object are equal. |
GetHashCode() |
Returns the hash code for this instance. |
Operators
Equality(EntityHandle, EntityHandle) | |
Explicit(Handle to EntityHandle) | |
Implicit(EntityHandle to Handle) | |
Inequality(EntityHandle, EntityHandle) |