TextEncoder.TryEncodeUnicodeScalar(Int32, Char*, Int32, Int32) Method
Definition
Important
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Important
This API is not CLS-compliant.
Encodes a Unicode scalar value and writes it to a buffer.
public:
abstract bool TryEncodeUnicodeScalar(int unicodeScalar, char* buffer, int bufferLength, [Runtime::InteropServices::Out] int % numberOfCharactersWritten);
[System.CLSCompliant(false)]
public abstract bool TryEncodeUnicodeScalar (int unicodeScalar, char* buffer, int bufferLength, out int numberOfCharactersWritten);
[<System.CLSCompliant(false)>]
abstract member TryEncodeUnicodeScalar : int * nativeptr<char> * int * int -> bool
Parameters
- unicodeScalar
- Int32
A Unicode scalar value.
- buffer
- Char*
A pointer to the buffer to which to write the encoded text.
- bufferLength
- Int32
The length of the destination buffer
in characters.
- numberOfCharactersWritten
- Int32
When the method returns, indicates the number of characters written to the buffer
.
Returns
false
if bufferLength
is too small to fit the encoded text; otherwise, returns true
.
- Attributes
Remarks
This method is seldom called directly. One of the Encode overloads should be used instead. Implementations of the TextEncoder class must be thread-safe and stateless.