Point4D(Double, Double, Double, Double) Constructor
Definition
Important
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Initializes a new instance of the Point4D structure.
public:
Point4D(double x, double y, double z, double w);
public Point4D (double x, double y, double z, double w);
new System.Windows.Media.Media3D.Point4D : double * double * double * double -> System.Windows.Media.Media3D.Point4D
Public Sub New (x As Double, y As Double, z As Double, w As Double)
Parameters
Applies to
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