GameInputRawDevicePhysicalUnitKind

Warning

Deprecated. This enumeration was removed in GameInput v1 and is not available in the current API.

Defines the physical unit system used to interpret values in a raw HID device report item.

Syntax

enum GameInputRawDevicePhysicalUnitKind
{
    GameInputRawDevicePhysicalUnitKindUnknown       = -1,
    GameInputRawDevicePhysicalUnitKindNone          = 0,
    GameInputRawDevicePhysicalUnitKindRotation      = 1,
    GameInputRawDevicePhysicalUnitKindLinear        = 2,
    GameInputRawDevicePhysicalUnitKindMiscellaneous = 3,
    GameInputRawDevicePhysicalUnitKindSI            = 4,
    GameInputRawDevicePhysicalUnitKindEnglish       = 5,
};

Constants

Constant Value Description
GameInputRawDevicePhysicalUnitKindUnknown -1 Unknown unit system.
GameInputRawDevicePhysicalUnitKindNone 0 Dimensionless or no units.
GameInputRawDevicePhysicalUnitKindRotation 1 Rotational units (HID rotation system).
GameInputRawDevicePhysicalUnitKindLinear 2 Linear units (HID linear system).
GameInputRawDevicePhysicalUnitKindMiscellaneous 3 Miscellaneous HID units.
GameInputRawDevicePhysicalUnitKindSI 4 SI (metric) unit system.
GameInputRawDevicePhysicalUnitKindEnglish 5 English (imperial) unit system.

Version History

Version Changes
v1 Removed.
v0 Introduced.

See also

Deprecated GameInput API members GameInputRawDeviceReportItemInfo