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Warning
Deprecated. This enumeration was removed in GameInput v1 and is not available in the current API.
Defines the physical unit system used to interpret values in a raw HID device report item.
Syntax
enum GameInputRawDevicePhysicalUnitKind
{
GameInputRawDevicePhysicalUnitKindUnknown = -1,
GameInputRawDevicePhysicalUnitKindNone = 0,
GameInputRawDevicePhysicalUnitKindRotation = 1,
GameInputRawDevicePhysicalUnitKindLinear = 2,
GameInputRawDevicePhysicalUnitKindMiscellaneous = 3,
GameInputRawDevicePhysicalUnitKindSI = 4,
GameInputRawDevicePhysicalUnitKindEnglish = 5,
};
Constants
| Constant | Value | Description |
|---|---|---|
| GameInputRawDevicePhysicalUnitKindUnknown | -1 | Unknown unit system. |
| GameInputRawDevicePhysicalUnitKindNone | 0 | Dimensionless or no units. |
| GameInputRawDevicePhysicalUnitKindRotation | 1 | Rotational units (HID rotation system). |
| GameInputRawDevicePhysicalUnitKindLinear | 2 | Linear units (HID linear system). |
| GameInputRawDevicePhysicalUnitKindMiscellaneous | 3 | Miscellaneous HID units. |
| GameInputRawDevicePhysicalUnitKindSI | 4 | SI (metric) unit system. |
| GameInputRawDevicePhysicalUnitKindEnglish | 5 | English (imperial) unit system. |
Version History
| Version | Changes |
|---|---|
| v1 | Removed. |
| v0 | Introduced. |
See also
Deprecated GameInput API members GameInputRawDeviceReportItemInfo