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Warning
Deprecated. This structure was removed in GameInput v1 and is not available in the current API.
Describes the current battery state of an input device.
Syntax
typedef struct GameInputBatteryState {
GameInputBatteryStatus status;
float chargeRate;
float remainingCapacity;
float fullChargeCapacity;
} GameInputBatteryState;
Members
status
Type: GameInputBatteryStatus
The current status of the battery (e.g., charging, discharging, full).
chargeRate
Type: float
The current charge rate of the battery, in Wh. A negative value indicates discharging.
remainingCapacity
Type: float
The remaining battery capacity, in Wh.
fullChargeCapacity
Type: float
The full charge capacity of the battery, in Wh.
Remarks
This structure was used with the deprecated IGameInputDevice::GetBatteryState method, which was removed in v1. No direct battery state query exists in the current API.
Version History
| Version | Changes |
|---|---|
| v1 | Removed. |
| v0 | Introduced. |
See also
Deprecated GameInput API members GameInputBatteryStatus IGameInputDevice::GetBatteryState