GameInputHapticFeedbackMotorInfo

Warning

Deprecated. This structure was removed in GameInput v1 and is not available in the current API. Use GameInputHapticInfo instead.

Describes a haptic feedback motor on an input device.

Syntax

typedef struct GameInputHapticFeedbackMotorInfo {
    GameInputRumbleMotors mappedRumbleMotors;
    GameInputLocation location;
    uint32_t locationId;
    uint32_t waveformCount;
    const GameInputHapticWaveformInfo* waveformInfo;
} GameInputHapticFeedbackMotorInfo;

Members

mappedRumbleMotors
Type: GameInputRumbleMotors

Which rumble motors (if any) this haptic motor is mapped to.

location
Type: GameInputLocation

The physical location of the motor on the device.

locationId
Type: uint32_t

An identifier distinguishing motors at the same location.

waveformCount
Type: uint32_t

Number of haptic waveforms supported by this motor.

waveformInfo
Type: const GameInputHapticWaveformInfo*

Pointer to an array of waveformCount waveform descriptors.

Version History

Version Changes
v1 Removed. Replaced by GameInputHapticInfo.
v0 Introduced.

See also

Deprecated GameInput API members GameInputHapticInfo GameInputHapticWaveformInfo GameInputHapticFeedbackParams