PFMultiplayerThreadId
Threads that Multiplayer library uses for internal purposes.
Syntax
enum class PFMultiplayerThreadId : uint32_t
{
Networking = 0,
}
Constants
Constant | Description |
---|---|
Networking | Represents Multiplayer library internal networking threads |
Requirements
Header: PFMultiplayer.h
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for